{"title":"Periodicals","description":"","products":[{"product_id":"order-of-the-stick-vol-1-start-of-darkness","title":"Order of the Stick Vol -1: Start of Darkness","description":"\u003cp\u003eGraphic Novel by Giant in the Playground\u003c\/p\u003e\n\u003cp\u003eFrom the depths of time comes a story of wicked villains, terrible secrets, and monumental screw-ups! The Order of the Stick: Start of Darkness reveals for the first time the secret origins of Xykon, Redcloak, the Monster in the Darkness, heck, even the demon cockroaches. Containing 112 pages of all-new never-published-online comics in dramatic black-and-white, Start of Darkness is full of villainy goodness for any fan of the OOTS. Learn such secrets as:\u003cbr\u003e * How did Xykon and Redcloak meet?\u003cbr\u003e * How did Xykon became a lich?\u003cbr\u003e * Why did Eugene Greenhilt swear revenge on Xykon?\u003cbr\u003e * What ever happened to Lirian's Gate, anyway?\u003cbr\u003e * How did Redcloak discover the Monster in the Darkness?\u003cbr\u003e * Why on earth does Redcloak put up with Xykon's crap???\u003cbr\u003e The Order of the Stick: Start of Darkness is presented primarily in black-and-white, similar to our bestselling On the Origin of PCs, but features a special full-color insert detailing the Secret Lore of the Crimson Mantle--in the popular crayon format, first seen in No Cure for the Paladin Blues.\u003c\/p\u003e\n\u003cp\u003eFeaturing introductions by the author and Miko Miyazaki, paladin of the Sapphire Guard, this book is a flat-out must have for fans of the OOTS plotline, as it fills in missing details in the story of who these evildoers are and why they do evil. Wallowing in unrepentant villainy has never been this much fun (legally)!\u003c\/p\u003e","brand":"Giants in the Playground","offers":[{"title":"Default Title","offer_id":30597027210,"sku":"","price":13.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/order_of_the_stick_start_of_darkness_6da0ae47-76ac-4015-ad4e-b6f5e052e1fd.jpg?v=1569058448"},{"product_id":"order-of-the-stick-vol-3-war-xps","title":"Order of the Stick Vol 3: War \u0026 XPs","description":"\u003cp\u003eGraphic Novel by Giant in the Playground\u003c\/p\u003e\n\u003cp\u003eThe epic battle between good and evil becomes more epic-y than ever in the long-awaited third volume in The Order of the Stick story, War and XPs. Follow the continuing adventures of Roy, Haley, Elan, Durkon, Vaarsuvius, and Belkar as they persevere prophecies, revenge, true love, heroic battles, villainous treacheries, tragic falls, and one swingin' party. Read in white-knuckled edge-of-your-seat anticipation as the Order leads the charge in a massive siege that makes the Battle of Thermopylae look like a sorority car wash. Continuing directly from the story in the award-winning No Cure for the Paladin Blues, this book is a must-have for those who have been collecting the entire The Order of the Stick story in print format. Only slightly briefer than its namesake, War and XPs is a mammoth 288-page comic book that weighs in at over 2 pounds of comedy and covers all of the OOTS comics between #302 and #484, but we didn't stop until we crammed more than 30 pages of never-before-seen bonus material into this book, too! Check it out:\u003cbr\u003e * More than 15 bonus comics that expand the story as it unfolds!\u003cbr\u003e * Extensive author commentary, providing insight that he will likely regret revealing almost immediately!\u003cbr\u003e * A two-page tourist's guide to Azure City!\u003cbr\u003e * Foreward by Pat Rothfuss, New York Times-bestselling author of The Name of the Wind!\u003cbr\u003e * Preface by Elan the Bard!\u003cbr\u003e * A brief recap of the first two books by Vaarsuvius!\u003cbr\u003e * Translations for Haley's cryptograms!\u003cbr\u003e * Valuable money-saving coupons!\u003cbr\u003e Finally, we at Giant in the Playground are proud to announce that for the first time, The Order of the Stick will be printed on 50% recycled paper, approved by the Forest Stewardship Council (which, contrary to dwarven beliefs, is not a secret cabal of deciduous overlords plotting the leafy doom of us all).\u003c\/p\u003e\n\u003cp\u003eThe Order of the Stick, Volume 3: War and XPs is far more than just the treasured continuation of your favorite stick figure comedic-action-fantasy story, it's...no, wait, that's pretty much exactly what it is. Do you want one? We're selling them, you know.\u003c\/p\u003e","brand":"Giants in the Playground","offers":[{"title":"Default Title","offer_id":30597044938,"sku":"","price":23.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/order-of-the-stick-3-war-and-xps_22411796-6379-4007-be7e-8307ded799ce.jpg?v=1569058402"},{"product_id":"order-of-the-stick-vol-4-dont-split-the-party","title":"Order of the Stick Vol 4: Don't Split the Party","description":"\u003cp\u003eDivided by the events of War and XPs, our heroes struggle to reunite in this fourth compilation of the popular online comic, The Order of the Stick! With their leader, ah, indisposed, Haley leads the quest to bring him back from the, uh, the place that he is at. (Hey, some people only read the comic in book form, I don't want to spoil it for them.) Meanwhile, her love Elan contends with new threats at sea, including some direct competition for her man! And how will these problems drive one of the Order's own to take an offer they should have refused? Find out in the exciting continuation of the OOTS story, Don't Split the Party! Here's what the book contains:\u003c\/p\u003e\n\u003cp\u003eAll of the comics from #485 to #672, inclusive.\u003cbr\u003e More than 15 bonus comics, including two all-new deleted scenes: 'Elan's Underwater Adventure' and 'Get Roy'.\u003cbr\u003e Ten pages of author commentary which will be horribly misquoted to support the more outlandish fan theories.\u003cbr\u003e A special dedication to Gary Gygax and Dave Arneson, creators of Dungeons \u0026amp; Dragons.\u003cbr\u003e Preface by Roy Greenhilt.\u003cbr\u003e A recap of events-to-date by Belkar Bitterleaf.\u003cbr\u003e Printed on 50% recycled paper.\u003c\/p\u003e","brand":"Giants in the Playground","offers":[{"title":"Default Title","offer_id":30597046538,"sku":"","price":22.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/order_of_the_stick_4_dont_split_the_party_d56062f2-1175-4ff6-850a-2e4be0f837f4.gif?v=1569058335"},{"product_id":"unspeakable-oath-19-complimentary-pdf","title":"Unspeakable Oath 19 + complimentary PDF","description":"\u003cp data-mce-fragment=\"1\"\u003eThe Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eCreated and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make your games more horrific than ever.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe Unspeakable Oath 19 includes:\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Dread Page of Azathoth\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003eThis issue’s foreword by editor-in-chief Shane Ivey.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Eye of Light and Darkness\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003eReviews of games, books and movies that are of special interest to Cthulhu Mythos gamers.\u003c\/i\u003e\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003eCthulhu Saves the World, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eDeath in Luxor, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eThe Freeport Trilogy, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eThe H.P. Lovecraft Literary Podcast, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eThe Last Lovecraft: Relic of Cthulhu, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eLovecraftian Tales from the Table, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eMonsters, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eShadows of Yog-Sothoth, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eTales of Terror\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003eShort descriptions of disturbing situations, each with three possible ways the game moderator could have them unfold in play.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Property Values,” by Adam Gauntlett—when a house is not a home but a horror.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Sawbucks,” by Monte Cook—wealth that really is a burden. \u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eArcane Artifacts\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003eDeadly objects ready to be added to your games.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Dollars of Dagon,” by Bobby Derie—a numismatist’s dream that can quickly turn nightmare.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eMysterious Manuscripts\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003eTomes of forbidden knowledge, ready for play.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Henry Darger’s Second Novel,” by Pat Harrigan—long after his death, the famous recluse again redefines “outsider art.”\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Joy Shusterman’s Basement,” by Jeffrey Moeller—in which you can learn a lot from isolation.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“The Twelfth Book of Moses,” by Adam Gauntlett—a New Age classic that would be better to stay underground.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eFeature Articles\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Bernice Cartfield,” by Greg Stolze—a modern-day occultist who’s a perfect Friendly or foil for Delta Green.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Cheating Madness,” by Brennan Bishop—tips for livening up your trips to the mental ward.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Paramour of Y’golonac,” by Oscar Rios—a seductive new monster.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eScenarios\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“The Brick Kiln,” by Adam Gauntlett—a Trail of Cthulhu adventure set in rural 1930s England.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Suited and Booted,” by Adam Gauntlett—a Call of Cthulhu adventure set in the grimy side of 1920s Wien.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eMessage in a Bottle\u003c\/b\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003eA short, self-contained vignette of Cthulhu Mythos horror.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e“Dying Sunlight,” by David Jacobs—a glimpse at the life of a photographer who took more than pictures.\u003c\/p\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":30597056714,"sku":"","price":8.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/UnspeakableOath_19_5547bad1-89e9-474a-a4ce-ea77340c96ef.jpg?v=1569058335"},{"product_id":"order-of-the-stick-vol-5-blood-runs-in-the-family","title":"Order of the Stick Vol 5: Blood Runs in the Family","description":"\u003cp\u003eThe fifth volume in the popular stick figure fantasy webcomic, The Order of the Stick, features 384 pages of full color comedy and adventure. Watch as leader Roy Greenhilt leads his less-than-intrepid team to the distant Western Continent, where they encounter scheming warlords, creepy death priests, dim-witted bounty hunters, and a whole lot of shocking coincidences! Crammed with bonus materials and author commentaries, it's the biggest OOTS book yet, with five years' worth of comics compiled for the first time.\u003c\/p\u003e","brand":"Giants in the Playground","offers":[{"title":"Default Title","offer_id":30603433546,"sku":"","price":28.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/OOTS5_8a86ed34-c53a-463c-afd3-38b6d7215190.png?v=1569058335"},{"product_id":"world-at-war-issue-42-pacific-battles-3-shanghai-37","title":"World at War Issue 42: Pacific Battles 3 - Shanghai '37","description":"\u003cp\u003eS\u0026amp;T PressPacific Battles: Shanghai is a wargame series of several campaigns in the Pacific Theater of Operations in World War II. The system emphasizes the operational level of these campaigns, and deals with land and air operations. This is a two-player game. One player controls the Japanese, the other the Allies. Shanghai is the third game in the series. It covers the entire land-air campaign for that strategic Chinese city of Shanghai, August to November, 1937.\u003c\/p\u003e\n\u003cp\u003eComponents: One 22� x 34� map \u0026amp; 228 counters\u003c\/p\u003e","brand":"other","offers":[{"title":"Default Title","offer_id":30603799370,"sku":null,"price":25.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/W-a-W-42_7cf25fd8-24c3-4290-b280-0b540b44f113.jpg?v=1569058336"},{"product_id":"strategy-tactics-296-armies-of-the-korean-war","title":"Strategy \u0026 Tactics 296: Armies of the Korean War","description":"\u003cp\u003eS\u0026amp;T PressKorean War Battles is an operational-level simulation of three engagements in 1950: the holding action at the Pusan Perimeter (August - September), the invasion at Inchon and subsequent battle to retake Seoul (September), and the withdrawal from the area of the Chosin Reservoir (December). The games all two-player, but are easily adaptable for solitaire. The time and space scales vary from game to game, and units of maneuver are battalions, regiments and brigades, with occasional divisional-sized ones in some scenarios.\u003c\/p\u003e\n\u003cp\u003eComponents: One 22\" x 34\" map \u0026amp; 280 counters\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":30604096202,"sku":null,"price":21.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/st296_b77a5232-5733-4331-88e7-61c3c2874599.jpg?v=1569058337"},{"product_id":"against-the-odds-annual-2014-set-europe-ablaze","title":"Against the Odds Annual 2014: Set Europe Ablaze","description":"\u003cp\u003eClash of ArmsHistorical Wargame Periodical\u003c\/p\u003e\n\u003cp\u003eThere were mixed feelings among the few people in the British government or military high command who heard of Churchill establishing the SOE -- Special Operations Executive HQ. While many approved of the idea of consolidating efforts that had been scattered among at least four small, unfunded departments, not everyone agreed with the whole idea.\u003c\/p\u003e\n\u003cp\u003eChurchill's directive, Set Europe Ablaze, had grand sound to it, but many felt that the diversion of crack military personnel would be a waste -- Churchill's penchant for disastrous side-shows pre-dated Gallipoli -- while others wondered at the relative value and morality of arming civilians... something not recognized by the Geneva Convention. The fact that SOE took some of its ideas from the IRA's efforts in Ireland just emphasizes the shocking reminder that those we see as brave Resistance fighters might be viewed as 'terrorists' through a different lens. Having seen how the Germans handled 'francs-tireurs' in 1870 and 1914, none would suppose that these Germans would be less ruthless. But, faced with propaganda about the 'Thousand Year Reich,' the Allies felt compelled to create a 'second front' of some sort, long before Normandy.\u003c\/p\u003e\n\u003cp\u003eSet Europe Ablaze captures the spirit and complex choices involved in Occupied Western Europe. Award-winning designer John Prados, who last gave us Beyond Waterloo, again focuses on action in France, Belgium, and the Netherlands. Prados brings us a card-driven game pitting the Occupying Axis forces against the combination of Allied intelligence efforts and brave local citizens, fighting the shadow war that made 'the Maquis' a name to remember proudly.\u003c\/p\u003e\n\u003cp\u003eUnlike many board strategy games, the focus is not on movement and combat by military units but on political-economic strategy. The Axis player wants to extract as much raw materials and finished goods as possible, to aid the war effort, and the Allied player seeks to avert this. Allied tactics include sabotage, interdiction, and intelligence gathering.\u003c\/p\u003e\n\u003cp\u003eAxis responses include partisan sweeps, counterintelligence operations, and labor pool mobilization to repair damage. Turns abstractly represent about six months each, with rounds within each turn varying according to cards played. While there is no 'combat' in a literal sense, there are competitions for resolving actions that have both players rolling dice. Excitement levels will be high, as players wonder what the next card will bring.\u003c\/p\u003e\n\u003cp\u003eAllies will take advantage of infiltration and special units (SAS, Jedburgh, OSS) while the Axis will use Security forces, the Abwehr, Gestapo, and even Vichy police. 'Barbie' competes with 'Passy' and 'Giskes' versus 'Jean Moulin.' There is even Stalag XVII.\u003c\/p\u003e\n\u003cp\u003eSet Europe Ablaze is the 2014 Annual, with an extra large magazine and a complete game, using large full-color, die-cut counters. Order Set Europe Ablaze when you start or renew your subscription for a substantial discount.\u003c\/p\u003e","brand":"other","offers":[{"title":"Default Title","offer_id":30604176906,"sku":null,"price":35.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/AtO_Set_Set_Europe_Ablaze_3fc7c433-8d91-404d-8321-96332e877f9f.png?v=1569058300"},{"product_id":"world-at-war-58-stalin-moves-west","title":"World at War 58: Stalin Moves West","description":"\u003cp\u003eStalin Moves West is a two-player strategic level hypothetical simulation of a potential World War II campaign in which the Third Reich did not invade the Soviet Union in 1941 and instead Stalin launched an invasion of central and western Europe. The map depicts the Soviet Union (USSR), the Greater German Reich, the General Government (German-occupied Poland), Hungary, Romania, and Slovakia as they were in 1941.\u003c\/p\u003e\n\u003cp\u003eEach hex on the map represents about 70 kilometers from side to opposite side and each game turn represents one month in summer and two in winter. Units are corps\/armies with supply, leadership and air support covered as unique support units on the map. The uncertainty of the effect of the purges is depicted by the Soviet units being deployed to show their “untried” status, where even the Soviet player is unsure of the combat value of any given unit. The game has several different scenarios which look at various situations in which such a war might have occurred.\u003c\/p\u003e\n\u003cp\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":1060363304980,"sku":null,"price":28.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/stalin-moves-west_2cd97a41-921f-4a42-8ca5-b80e660e4853.jpg?v=1569058188"},{"product_id":"the-rifter-78","title":"The Rifter 78","description":"\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cp\u003eThis issue offers mystery, festering secrets and darkness, villains and adventure. Not to mention dangerous magicks and immortality. The stuff of adventure and unchained imagination.\u003c\/p\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cp\u003e\u003cstrong\u003eEvery issue of The Rifter® is an\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eidea factory\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efor players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready-to-go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eany\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ePalladium setting. Every issue has material for\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRifts\u003c\/strong\u003e® and usually 2-3 other Palladium game lines. The focus of this issue is\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003ePalladium Fantasy®, Rifts\u003c\/strong\u003e® and\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eSplicers\u003c\/strong\u003e®. Don’t forget, unofficial material can be easily adapted for use in ANY Palladium game setting.\u003c\/p\u003e\n\u003ch4\u003e\u003cstrong\u003eRifter® #78 Highlights:\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Modern Necromancer\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003esuitable for use with\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eNightbane®, Heroes Unlimited™, Ninjas \u0026amp; Superspies™, Chaos Earth®, The Three Galaxies™ and other settings, by Greg Diaczyk and Kevin Siembieda.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eIncludes notable Necromancer tactics, dark magic, mummies, zombies and immortality (if you are willing to pay the price).\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG®: City of Khemennu – Part Two of a city adventure setting and source material by Ian Herbert.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eMore wonderful information and adventure hooks for this new, exotic location to send your player group. Includes the 18 cosmic gods, notable sects, people, and adventure ideas.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSplicers® – The Aftermath of I am Legion, by Chris Kluge and Charles Walton II – “official” source material.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eIs Legion dead? Could she have survived? And if she did, what comes next? This final chapter provides answers to those question, along with new\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRandom Amalgam Creation Tables\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand secrets about Legion revealed.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts®: The Nexus Zone, by Carl Gleba.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eLearn about the Nexus Zone, an area of devastation, danger, and off the charts magic energy. Nexus points that are so powerful and unstable they cannot be easily contained.\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNews, coming attractions, product descriptions and more.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e96 pages – Cat. No. 178. Unleash your imagination!\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-2\"\u003e\n\u003cform method=\"post\" action=\"https:\/\/palladium-store.com\/mm5\/merchant.mvc?Session_ID=a8491bc6051463a204d9bd9407447eb3\u0026amp;Screen=BASK\"\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003cdiv class=\"cHJvZHVjdC0=attributes\"\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003cdiv class=\"clear\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\n\u003c\/div\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":1403204010004,"sku":"PB178","price":9.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-78.jpg?v=1569060120"},{"product_id":"order-of-the-stick-good-deeds-gone-unpunished","title":"Order of the Stick: Good Deeds Gone Unpunished","description":"\u003cp\u003e\u003cspan\u003eWelcome back to beautiful Azure City! Join the good men and women of these Southern Lands as they fight for, in, and around their homeland in \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eGood Deeds Gone Unpunished\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e, a new collection of stories from \u003c\/span\u003e\u003cem\u003eThe Order of the Stick\u003c\/em\u003e\u003cspan\u003e. This new mostly-prequel features five never-before-available stories, each starring a different Azurite character and covering the time before, during, and after the Battle of Azure City, as depicted in Book 3, War and XPs\u003c\/span\u003e\u003cspan\u003e. It's our longest book of original content yet, clocking in at 160 pages of black-and-white action and comedy, featuring the story that launched Giant in the Playground's successful Kickstarter campaign:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThat's the Spirit:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eKazumi and Daigo find a lost soul in need of their help on their new island home.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eScruff and Tumble:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eSurviving alone behind enemy lines, Mr. Scruffy searches for food.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSpoiler Alert:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTherkla is tasked to retrieve a priceless artifact, but she's not even supposed to be here today.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePier Pressure:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eYoung Lien comes face to face with a sinister choice.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHow the Paladin Got His Scar:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eBefore he joined the Sapphire Guard, Captain O-Chul lead a ragtag team to stop a bloody war of retribution.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Giants in the Playground","offers":[{"title":"Default Title","offer_id":14266682146889,"sku":"GIPOTS50","price":17.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/OOTS50.png?v=1569130595"},{"product_id":"modern-war-38-soyuz-81","title":"Modern War #38 (Soyuz 81)","description":"\u003cp\u003eSoyuz ’81 is an intermediate low complexity two-player wargame covering the possibilities inherent within the first month of that never-run operation. The Soviet side encompasses all Soviet, East German and Czechoslovakian forces. The Polish side consists of that nation’s regular army and state militia. Each hex represents 16 miles (26 km) from side to opposite side. Each turn represents one tenth of a month (approximately three days). Each unit of maneuver is a division. The game map covers Poland and the adjacent jump off areas for the Soviet Army. \u003cbr\u003e\u003cbr\u003eThe Soviet player is cast in the role of aggressor, attempting to make work a classic strategy of “converging columns” advancing from around the periphery of Poland. His success or failure will be reckoned on his ability to bring that country to heel without having to expend an inordinate amount of military and political power to do it. \u003cbr\u003e\u003cbr\u003eComponents: One 22\" x 34\" map on one sheet \u0026amp; 176 counters\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":15139067625545,"sku":"DCGMW38","price":26.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/MW38-2T.jpg?v=1569134644"},{"product_id":"the-rifter-80","title":"The Rifter 80","description":"\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cp\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRifter\u003c\/strong\u003e® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Rifter\u003c\/strong\u003e®) are all about expressions of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eyour\u003c\/em\u003eimagination. Of making ideas, characters and stories come to life. There is no one way to look at things. Open your mind to the infinite possibilities.\u003c\/p\u003e\n\u003cp\u003eThis issue of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Rifter®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003epresents new settings and people, monsters, villains, heroes, and the bizarre to expand your worlds of adventure. The creatures, villains, magic, weapons, powers and gear for one game world can be easy imported into almost any other world setting. Adventures for one setting can also be adapted to completely other worlds with some easy and obvious modifications. Unleash your imagination. Use\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Rifter®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eto fuel your own campaigns. Game Masters, surprise your players with a creature or villain they never see coming because it is adapted from material for another game setting. Or give your players optional characters to play or special abilities or gear from the pages of The Rifter®. Most of all, have fun.\u003c\/p\u003e\n\u003ch4\u003e\u003cstrong\u003eRifter® #80 Highlights:\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG® – Wayfarers™ by Julius Rosenstein \u0026amp; Kevin Siembieda.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eRogues who travel the world in caravans, robbing, beguiling and trading with everyone from the monster races to humans. They arrive with entertainers,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSeers, Psi-Healers,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexotic trade goods, rumors and news. They also bring thieves, con artists and vagabonds, all happy to rob people blind. You will never think of thieves the same way after you read the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSwapper’s Code, the Wayfarer Thief\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eWizard-Thief\u003c\/em\u003e. 7 Wayfarer O.C.C.s to add spice to your adventurer group and can be encountered\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eanywhere\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eas NPC villains. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSplicers® – House of the Red Sands™ by Kris Tipping \u0026amp; Charles Walton II.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eAn epic desert setting and new Splicer House and their unique, new Host Armors, War Mounts, Desert Rose, bio-engineered ants, other creations and plenty of adventure ideas. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHeroes Unlimited™ – Masters Unlimited™, by Paul Herbert.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eAn insidious, new villainous organization, notable super-villains and adventure ideas galore.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts® Chaos Earth® – Nebraska by Daniel Frederick, Megan Timperley \u0026amp; Kevin Siembieda.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eThe chaos of the Great Cataclysm is different around the globe. This source material examines the events and survivors of Nebraska, and monsters such as the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAsh Worm, Undead Fossils, Demon Hoppers\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ethe Whispering Field\u003c\/em\u003e. Part One. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNews, coming attractions, product descriptions and more.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e112 pages – Cat. No. 180\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-2\"\u003e\u003cform method=\"post\" action=\"https:\/\/palladium-store.com\/mm5\/merchant.mvc?Session_ID=a8491bc6051463a204d9bd9407447eb3\u0026amp;Screen=BASK\"\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003cdiv class=\"cHJvZHVjdC0=attributes\"\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003cdiv class=\"clear\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":15671043391561,"sku":"PB180","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-80.jpg?v=1569135767"},{"product_id":"the-rifter-81","title":"The Rifter 81","description":"\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cp\u003eThis issue is all about the gaming experience, mystery, new character classes, adventure, strange people, exotic lands, monsters, and battling the forces of evil. A fun read with material for players and Game Masters alike.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEvery issue of The Rifter® is an\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eidea factory\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efor players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready to go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eany\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ePalladium setting. Every issue has material for\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRifts®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand usually 2-3 other Palladium game lines. The focus of this issue is\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003ePalladium Fantasy®, Heroes Unlimited™, Rifts® Chaos Earth®\u003c\/strong\u003e, and RPG advice. Don’t forget, unofficial material can be easily adapted for use in ANY Palladium game setting.\u003c\/p\u003e\n\u003ch4\u003e\u003cstrong\u003eRifter® #81 Highlights:\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts® Chaos Earth® – Nebraska Part 2 by Siembieda, Frederick, and Timperley.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eFour new Chaos Earth character classes: the Ash Fallen (raiders), Lost Skeletons Militia, National Guard, and Prepper\/Survivalists, plus a new D-Bee, the Lohran River People, Uncontrolled Psychic Powers Table, and adventure ideas. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHeroes Unlimited™ source material by Matt Reed.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eA sweeping and epic look at the expanded Super Sleuth power category. New and expanded abilities, specialized gear, different types of Super Sleuths, sample characters, and more. Reading it will make you want to roll up a character and start unraveling mysteries and solving crimes.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG® – Gnomes by Hendrik H\u003c\/strong\u003e\u003cstrong\u003eä\u003c\/strong\u003e\u003cstrong\u003erterich.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eLearn about the Gnomes of Ophid’s Grasslands, their fighters, their land-ships, their secrets, their homesteads, why they enjoy adventuring and how such small beings pack a big punch.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG® adventure by Kevin Siembieda.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eAn entire village in the Disputed Lands have gone missing. Rumors of Werewolves and Wolfen Vampires abound. Your team of adventurers have taken up the challenge to find the missing people and put a stop to the evil that has invaded these woodlands. A fully-fleshed out adventure, with 25 characters. Includes 12 pre-generated heroes and 13 villains. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts® and all Game Settings – Game Master and Player Tips by Greg Diaczyk and Kevin Siembieda.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eA fun and insightful article on how to determine player styles, accommodating players, and setting up games from low to high level.\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNews, coming attractions, product descriptions and more.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e112 pages – Cat. No. 181.\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-2\"\u003e\u003cform method=\"post\" action=\"https:\/\/palladium-store.com\/mm5\/merchant.mvc?Session_ID=a8491bc6051463a204d9bd9407447eb3\u0026amp;Screen=BASK\"\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003cdiv class=\"cHJvZHVjdC0=attributes\"\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003cdiv class=\"clear\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":15671223648329,"sku":"PB181","price":11.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-81.jpg?v=1569135767"},{"product_id":"strategy-tactics-quarterly-2-america-in-world-war-i","title":"Strategy \u0026 Tactics Quarterly #2 - America in World War I","description":"\u003cspan id=\"product_description\"\u003e\u003cspan face=\"Arial, sans-serif\" style=\"font-family: Arial, sans-serif;\"\u003e\u003cspan\u003e\u003cb\u003eAmerica in World War I:\u003c\/b\u003e \u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003cspan face=\"Arial, sans-serif\" style=\"font-family: Arial, sans-serif;\"\u003eIn April 1917, the United States entered World War I and the American Expeditionary Force (AEF) proved decisive in the ensuing Allied victory on the Western Front. Yet, a mere 10 years prior the US military was woefully unprepared for war.\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003eHow did America build a war winning military that deployed tanks, airplanes, and cutting edge combat divisions? This issue tells the story of the rise of American military doctrine in the late 19th century, the Spanish-American War, and the herculean efforts to build a modern military. It also shows how the AEF fought and won big battles on the front lines of one of the greatest wars in history, as well as establishing the foundations for the US military that triumphed in World War II and remains a major force on today’s global scene.\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eThis issue includes analysis, maps, orders of battle, descriptions of weapons, and biographies of notable military figures such as John Pershing, Billy Mitchell, the young George Patton, and Homer Lea, plus a map poster.\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":21278514839631,"sku":null,"price":10.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ2.jpg?v=1569149941"},{"product_id":"c3i-32-battle-of-issy-1815","title":"C3i #32 - Battle of Issy 1815","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" expandable-height=\"300px\" gk-expandable-geekitem=\"description\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003eContinuing the Jours de Gloire series, the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eBattle of Issy, 1815\u003c\/strong\u003e\u003c\/em\u003e, designed by Frédéric Bey is a complete, standalone game included with RBM Studio's C3i magazine, number 32. (Also included in this issue is the Battle of Gettysburg, 1863, designed by Mark Herman.)\u003c\/p\u003e\n\u003cp\u003eThe Battle of Issy was fought on 2 and 3 July, 1815, in and around the village of Issy, a short distance southwest of Paris. The result was a victory for Prussian General Hans Joachim von Zieten over a French army commanded by General Dominique Vandamme.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"RBM Studio","offers":[{"title":"Default Title","offer_id":21610023223375,"sku":"c3i32","price":50.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/c3i-32.jpg?v=1569167474"},{"product_id":"the-rifter-82","title":"The Rifter 82","description":"\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cp\u003e\u003cstrong\u003eThe Rifter® #82\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis all about discovery and unleashing the power inside of you. That’s true whether you are playing a\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eChaos Earth® Pyromancer™\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003elearning to survive and save lives after the Great Cataclysm; or a newly awakened\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eNightbane\u003c\/strong\u003e® seeking his or her purpose in a dark world of conspiracy and demons; or a\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eHeroes Unlimited™\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003evigilante trained to the height of physical perfection in a war against evil; or an\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRPG gamer\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003elike you and me, unleashing our imaginations to create wonderful new characters and epic adventures. This issue of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Rifter®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ealso lovingly celebrates a master of unleashed imagination and big thinking,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eErick Wujcik\u003c\/strong\u003e, ten years after his untimely passing. Bits of Palladium history and heartfelt sentiments revealed along the way. Enjoy.\u003c\/p\u003e\n\u003ch4\u003e\u003cstrong\u003eRifter® #82 Highlights:\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts® Chaos Earth® – Pyromancy, Nebraska Part Three – by Daniel Frederick, Matthew Clements \u0026amp; Kevin Siembieda.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e50+ Pyromancy spells, the Pyromancer O.C.C., Zone Twisters, notable characters, and more. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts® Bestiary Sneak Preview – by Kevin Siembieda and Charles Walton II.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eA few choice new monsters to whet your appetite for the Rifts® Bestiary, Volumes One and Two, and the books to follow. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHeroes Unlimited – by Matt Reed.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eAn expanded look at the unique heroes who do not possess super abilities, but rather turn their bodies into fighting machines via physical training and dedicated force of will.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNightbane® – Age Modifiers and Education Rules – by Mark Oberle.\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTables and stats for determining an occupation and skills based on the age of the character. Plus more insight to being a Nightbane and a few new skills. “Official” source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGaming Advice from Erick Wujcik –\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThinking Big\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Name Giver\u003c\/em\u003e, sage advice reprinted from\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Rifter® #1 \u0026amp; #2\u003c\/em\u003e.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eErick Wujcik Remembered –\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eErick touched countless lives with his big personality, inspiring mind, and body of work. Ten years after his death, Erick continues to inspire everyone who met him. Friends and fans remember this unique individual and his work. Insight to the man and Palladium Books, the company he loved. Written by Kevin Siembieda and many, many others. A celebration of life.\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNews, coming attractions, product descriptions and more.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e112 pages – Cat. No. 182.\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-2\"\u003e\u003cform method=\"post\" action=\"https:\/\/palladium-store.com\/mm5\/merchant.mvc?Session_ID=a8491bc6051463a204d9bd9407447eb3\u0026amp;Screen=BASK\"\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003cdiv class=\"cHJvZHVjdC0=attributes\"\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003cdiv class=\"clear\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":30975206228047,"sku":"PB182","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-82.jpg?v=1571855355"},{"product_id":"the-rifter-83","title":"The Rifter 83","description":"\u003cp\u003e\u003cstrong\u003eThe Rifter® #83\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efocuses on people, places, and adventure for\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Palladium Fantasy RPG®, Heroes Unlimited™\u003c\/strong\u003e, and\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eBeyond the Supernatural™\u003c\/strong\u003e, plus\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eTreasures of the Megaverse®\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRifter\u003c\/strong\u003e® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! There is no one way to look at things. Open your mind to the infinite possibilities.\u003c\/p\u003e\n\u003cp\u003eRemember, adventures and source material for one game setting can also be adapted to other world settings with some easy and obvious modifications. Unleash your imagination and use\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Rifter®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eto fuel your own campaigns. Game Masters, surprise your players with a creature or villain they never see coming because it is adapted from material for another game setting. Or give your players optional characters to play or special abilities or gear from the pages of The Rifter®. Most of all, have fun.\u003c\/p\u003e\n\u003ch4\u003e\u003cstrong\u003eRifter® #83 Highlights:\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eTreasures of the Megaverse® for Rifts® and other settings by Carl Gleba.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOperation Minotaur, and adventure for Beyond the Supernatural™ by Hendrik H\u003c\/strong\u003e\u003cstrong\u003eä\u003c\/strong\u003e\u003cstrong\u003erterich.\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eHalf-Ogre race for Palladium Fantasy RPG® by Ian Herbert.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eProphet O.C.C. for Palladium Fantasy RPG® by Ian Herbert.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eHunter\/Vigilante for Heroes Unlimited™ by Matt Reed.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eThe Superspy\/Secret Operative for Heroes Unlimited™ by Matt Reed.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNews, Coming Attractions, adventure ideas, and more.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e96 pages – Cat. No. 183.\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":30975261573199,"sku":"PB183","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-83.jpg?v=1571855468"},{"product_id":"casual-game-insider-magazine-fall-2019-issue","title":"Casual Game Insider Magazine (Fall 2019 issue) - reduced","description":"\u003cdiv class=\"col-sm-8 content-wrap\"\u003e\n\u003cdiv id=\"myTabContent\" class=\"tab-content hidden-xs\"\u003e\n\u003cdiv class=\"tab-pane fade active in\" id=\"det\"\u003e\n\u003cdiv class=\"issue_desc readmore-js-section\"\u003e\n\u003cp\u003eBoard games are making a comeback! Casual Game Insider is a quarterly magazine that covers news, reviews, and interesting articles about casual tabletop games (including board, card, dice, and party games). These games are easy to learn and play, but offer a fun and engaging experience for all ages and backgrounds. Read Casual Game Insider to learn about the best new casual games, then unplug and enjoy a great game today -- you won't regret it!\u003c\/p\u003e\n\u003cp\u003eIn this issue: \u003c\/p\u003e\n\u003cdiv class=\"col-sm-8 content-wrap\"\u003e\n\u003cdiv id=\"myTabContent\" class=\"tab-content hidden-xs\"\u003e\n\u003cdiv class=\"tab-pane fade active in\" id=\"desc\"\u003e\n\u003cdiv class=\"issue_desc readmore-js-section\"\u003e\n\u003cp\u003eAs a ghost, give nonverbal clues to your teammates to help them solve your murder in Paranormal Detectives by Lucky Duck Games. Plus: eight games to have on hand at your next party, a recap of Gen Con and Origins 2019, three tips for streamlining your gaming experience, how Floodgate Games opened the floodgates to success.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003c\/div\u003e","brand":"Casual Games Insider","offers":[{"title":"Default Title","offer_id":31174568312911,"sku":"CGI001","price":3.25,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/cgi.png?v=1573213201"},{"product_id":"casual-game-insider-magazine-winter-2020-issue","title":"Casual Game Insider Magazine (Winter 2020 issue) - reduced","description":"\u003cp\u003e\u003cem\u003eCasual Game Insider\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(CGI) is the world's premier guide to casual tabletop gaming! Each quarterly issue is packed with reviews of the best new games, trade show coverage, fascinating articles about board gaming, and the inside scoop on your favorite publishers and designers.\u003c\/p\u003e","brand":"Casual Games Insider","offers":[{"title":"Default Title","offer_id":31405867302991,"sku":"CGI002","price":3.25,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/cgi.jpg?v=1579103703"},{"product_id":"order-of-the-stick-6-utterly-dwarfed","title":"Order of the Stick #6 Utterly Dwarfed","description":"\u003cul class=\"a-unordered-list a-vertical a-spacing-none\"\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eHere comes the sixth volume of The Order of the Stick, the fantasy-comedy webcomic that everyone agrees gets longer with each book released!\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eIn Utterly Dwarfed, the Order is on their way north to save the world in style, thanks to their new friends on a cool pirate airship. Little do they suspect that while they deal with monsters and the usual plot stuff, one of their own is facing a battle inside their own mind! (It's Durkon, obviously. )\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eIn Utterly Dwarfed, the Order is on their way north to save the world in style, thanks to their new friends on a cool pirate airship. Little do they suspect that while they deal with monsters and the usual plot stuff, one of their own is facing a battle inside their own mind! (It's Durkon, obviously. )\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eWith almost five years of comics, this mammoth collection is our longest book yet (not counting the previous one).\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Giants in the Playground","offers":[{"title":"Default Title","offer_id":31559037222991,"sku":"GIPOTS06","price":29.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/utterly-dwarfed.jpg?v=1582216948"},{"product_id":"strat-tact-issue-321-airborne-korea","title":"Strategy \u0026 Tactics Issue #321 (Airborne Korea)","description":"\u003cp\u003eParatrooper: Great Airborne Assaults, Korea is a game system simulating airborne operations. There are two players, commanding the airborne and defending forces. Each game in the system will include one or more scenarios, representing different airborne operations. Units represent airborne (parachute, glider) and ground forces, plus air support. Combat resolution is quasi-tactical. Central to play of the game is the command system, with players expending command points to conduct special actions. Scale: Ground units are companies and platoons. Each turn is about a third of a day's operations. Each hex is about 600 meters (half a mile).\u003cbr\u003e\u003cbr\u003eThis game includes two scenarios:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eOPERATION TOMAHAWK: Ridgway Springs the Trap, March 1951\u003c\/li\u003e\n\u003cli\u003eSAustriaCHON-SUNCHON: Air Assualt on North Korea, October 1950\u003c\/li\u003e\n\u003c\/ul\u003e\nComponents: One 22\" x 34\" map \u0026amp; 176 counters\u003cbr\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":31764635091023,"sku":"DCG-ST321","price":30.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/ST321-2T.jpg?v=1581096120"},{"product_id":"modern-war-45-the-dragon-and-the-hermit-kingdom","title":"Modern War #45 (The Dragon and The Hermit Kingdom)","description":"\u003cp\u003eModern War #45, November 2019.\u003c\/p\u003e\n\u003cp\u003eThe Dragon and The Hermit Kingdom is a two player game that covers the hypothetical simulation of a second Korean War that could occur in the very near future. This game is a precursor to The Dragon that Engulfed the Sun (Modern War #42). It simulates the war that would have occurred on the Korean peninsula just prior to that game’s setting. The Dragon that Engulfed the Sun assumes that a Chinese victory had already occurred in Korea. This game, however, simulates the entirety of that preceding conflict, beginning with a supposed North Korean invasion of South Korea.\u003c\/p\u003e\n\u003cp\u003eComponents: One 22\" x 34\" map on one sheet \u0026amp; 176 counters.\u003c\/p\u003e\n\u003cp\u003e(perhaps it would be useful to spend fewer words on The Dragon that Engulfed the Sun and instead tell us more about this game? Like who is fighting who?)\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":31832239341647,"sku":"DCGMW45","price":30.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic5066865.jpg?v=1582975634"},{"product_id":"c3i-33","title":"C3i #33 - The Waterloo Campaign 1815","description":"\u003cdiv\u003e\n\u003cp\u003e\u003cb\u003eThe Waterloo Campaign 1815\u003cbr\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eWaterloo Campaign\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e(15 June – 8 July 1815) was fought between the French Army of the North and two Seventh Coalition armies, an Anglo-allied army and a Prussian army. Initially the French army was commanded by Napoleon Bonaparte, but he left for Paris after the French defeat at the Battle of Waterloo. Command then rested on Marshals Soult and Grouchy, who were in turn replaced by Marshal Davout, who took command at the request of the French Provisional Government. The Anglo-allied army was commanded by the Duke of Wellington and the Prussian army by Prince Blücher.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003cb\u003eThe Waterloo Campaign 1815\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003eis the second installment in the C3i Series\u003cb\u003e.\u003c\/b\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003ci\u003e\u003cb\u003eThe Waterloo Campaign 1815\u003c\/b\u003e, Want to Play?\u003c\/i\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003ePlayers Required: 1-2\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003ePlaying Time: 1.5 hours\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eSimilar To:\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eGettysburg\u003c\/b\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eMap Dimensions: 22” x 34”\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eBring Your Own: Dice\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003cb\u003eCredits\u003c\/b\u003e:\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eGame Design: Mark Herman\u003cbr\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eArt Director: Rodger B. MacGowan\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003ePlaytesters: Scott Muldoon, JR Tracy, William Terdoslavic, Steve Carey, Jonathan Haber\u003c\/p\u003e\n\u003cp class=\"\"\u003eMap Art: Charlie Kibler\u003c\/p\u003e\n\u003cp class=\"\"\u003eCounter Art: Rodger B. MacGowan\u003c\/p\u003e\n\u003cp class=\"\"\u003eRulebook Layout: Pascal Da Silva \u0026amp; Rodger MacGowan\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003ePackage Design, Art \u0026amp; Logo: Rodger B. MacGowan Copyright 2019\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003eGame Publishers: RBM Studio LLC, Studiolo Designs (both Copyright 2019)\u003cbr\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cp\u003ePrinted in U.S.A.\u003cbr\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cblockquote\u003e\u003cspan size=\"6\" style=\"font-size: xx-large;\"\u003e\u003cb\u003e\u003ca href=\"https:\/\/www.c3iopscenter.com\/pages\/wargame-room-store\/#!\/C3i-Magazine-Nr-33-Pre-Order\/p\/163492264\/category=0\"\u003eThe Magazine\u003c\/a\u003e\u003c\/b\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/blockquote\u003e\n\u003cp\u003e\u003cb\u003eA short description of what each article in this issue covers\u003cbr\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e• Alternative Airborne Landing Locations for Holland '44 by Trevor Bender:\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003eTrevor Bender drops into Operation Market Garden again with a \"variant (that) is a follow-on to my previous article in Special Ops Magazine #4, pp. 10-13 in 2013 titled, Operation Market Garden as a Topic for Operations Research. There I laid out rules for alternative drop locations and timing for MMP’s Monty’s Gamble.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003ePropaganda Round, Nr 3: Stock and Flow in Wargames by Volko Ruhnke\u003c\/b\u003e: Volko Ruhnke, creator of the COIN Series of boardgames, dives deep into the history of supplies and how they have been gamed throughout the history of the hobby. From\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eAfrika Korps\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eto his newest COIN game,\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eNevsky\u003c\/i\u003e, Volko explores the importance of supply, what the balance and mechanics mean for each game, and how the designer approaches the concept.\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eInfantry Weapons and Tactics: Behind Fields of Fire by Ben Hull\u003c\/b\u003e: “Although the focus of Fields of Fire is on the rifle company, players will quickly notice that the repertoire of the company extends beyond the rifle. The following is a brief discussion of the “tools of the trade” available to company commanders, and their history.”\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eClio's Corner #10: Distilling History to its Essence, or How to Make Wargame Moonshine by Mark Herman\u003c\/b\u003e: \"So, for this tenth column I want to explore how I integrate and distill history into a game yet still be authentic to the facts? Said another way, how much history does an historical wargame require for it to be an historical wargame?\" Take a walk with Mark and let's muse for a moment about what makes a wargame, a wargame.\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eDaddy, you say you don't like war, so why do you play these games? by VPJ Arponen:\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e\"Much like movies and books, or any other form of art, table top games handle a range of topics from abstract, fun and entertaining, to the controversial. Periodically not only wargaming, but also lighter “euro-game” fare, might become the subject of heated discussion about why a particular theme may or may not merit a game. Why do we pick the topics we play games about?\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eClio’s Corner #9: Take Me To Your Leader or “Where’s the ‘Bot?” by Mark Herman\u003c\/b\u003e: “The first challenge is how to assimilate players of varying skill and historical knowledge into a new system, beyond learning the mechanics. I find that a ‘Bot can act as a surrogate strategy advisor on that all important first turn, when you have no idea what to do next… I thought it was time to talk about solitaire systems from a design point of view. I will approach this topic from my own personal journey and how my thinking has evolved on this topic over time with some of my key findings in what is loosely call 'My Beginner’s Guide to ‘Bot Design,' with myself in the role of the beginner.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eCampaigns of 1777—RBM Studio Centerspread\u003c\/b\u003e: If you've got it, flaunt it. This centerspread gives a beautiful reference map for Campaigns of 1777 from Harold Buchanan.\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eThoughts, Designer's Notes and New Scenario for Campaigns of 1777 by Harold Buchanan\u003c\/b\u003e: \"On December 9, 1777, France received the news of the British surrender at Saratoga. French Under–Secretary of State to the Comte de Vergennes was quoted as telling Benjamin Franklin that Louis XVI was 'determined to acknowledge American independence and make a treaty.' News of the bilateral Treaty of Alliance between the French and the American Patriots reached Wien on March 14, 1778. It was the Battle of Saratoga that represented a major turning point of the American War of Independence, giving confidence to the French to assist the fledgling Americans in their search for self-governance. But why did the Battle of Saratoga turn the way it did? Campaigns of 1777 seeks to answer that question.\" Includes a new counter for playing this game, published by Decision Games.\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cb\u003e\u003cspan\u003e \u003c\/span\u003eSolitaire Play Method: Campaigns of 1777 by Joel Toppen\u003c\/b\u003e: \"PDD, or Player Deficit Disorder is a common wargamer malaise. You know the feeling! Brand new game arrives. It looks amazing on the table! But then comes the challenge of finding another player. Well, I can’t help you find an opponent, but I might be able to provide you with a means by which Campaigns of 1777 might be a more enjoyable solitaire experience.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eChurchill Variant by Jon Zeigler and Bernard Roessler\u003c\/b\u003e: Henry Wallace served as Vice President of the United States for FDR up until 1944 when Truman took over. Truman would go on to succeed FDR and close out the end of WW2. But what if FDR had passed on earlier? This card, only available in this issue, gives you a glimpse into what might have been.\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003ePolemos Variant--Pericles by Mark Herman and Herr Dr.\u003c\/b\u003e: \"Polemos is the Greek word for 'War' and this two-player variant morphs Pericles into a two-player struggle; primarily, a strategic military game meant for head to head competitive play. This variant uses the core rules with the following major modifications to the Assembly and Political phases of the fourplayer design. The players will instead focus their efforts on the Theater phase and military operations. We believe this is yet another way to learn and improve your strategy in Pericles.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eC3i Interview: José Ruiz—Stuka Joe by Steve Carey\u003c\/b\u003e: \"'Stuka Joe' is a dedicated wargamer and videographer who currently has 5,400 subscribers on his own YouTube channel. Steve Carey had the distinct pleasure to meet him during the CSW Expo 2019, and he left a lasting impression. As one of the rising luminaries in the hobby, it is our pleasure to introduce José to C3i readers.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eDecember 1941 Variant for Empire of the Sun by Mark Herman\u003c\/b\u003e: \"An area of continuing interest for me is the interwar period that saw the world react to the horrors of the War to End All Wars, that spawning various international attempts to outlaw war and restrict armaments that ultimately resulted in World War II. In my continuing study of the Strategic decision space that the Japanese militarists debated in their run up to the Southern offensive and their attack on Pearl Harbor, I found that there were other paths not taken.\" Mark introduces two new cards to add even more depth to Empire of the Sun, both exclusive to this issue.\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eIssy Campaign 1815 by Frederic Bey\u003c\/b\u003e: \"This campaign scenario is specially designed for Issy 1815, 44th battle in the Jours de Gloire series that was published in C3i Magazine Nr32. It requires the 16 extra counters provided with C3i Magazine Nr33.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eDeluxe SPQR: Battle of the Po River: C3i Module by Daniel A. Fournie\u003c\/b\u003e: Dan Fournie has been a perennial resource for adding more and more refinement and modules for the GBoH series. He returns to give an update to a game he covered all the way back in 1996. \"The multitude of new unit counters now available in SPQR Deluxe has allowed for a re-design of the scenario, with more accurate, and balanced, results.\" Enjoy a well-researched new module, with some of his reasoning behind it all.\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eSolitaire Tactics Methods for playing The Battle of the American Revolution Series Games by Joel Toppen\u003c\/b\u003e: In each instance where Close Combat takes place in this series, the two players must secretly decide one of eight tactics to pursue. If you're playing solitaire, some of these tactics won't make sense, so Joel has come up with a way to make it all make sense. Makes sense?\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eC3i Interview: Ted Raicer by Sam Sheikh\u003c\/b\u003e: If you're here, you probably know Ted Raicer as the designer of numerous great titles over the decades. Sam and Ted talk about some of his most recent games, his design philosophy, his biggest accomplishments, and a look back at some of his favorites as well as his next title, the Deadly Woods.\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eOh My God, They Killed Castro! That Time South Park Referenced Twilight Struggle by Jason Matthews\u003c\/b\u003e: In Season 23, episode 7 of South Park (titled\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/southpark.cc.com\/full-episodes\/s23e07-board-girls\"\u003e\"Board Girls\"\u003c\/a\u003e), Twilight Struggle becomes a mode for girls beating down a wrestler turned female-athlete. How did this happen? Jason isn't sure himself, but is ecstatic and has created a new card for Twilight Struggle to commemorate it!\u003c\/p\u003e\n\u003cp class=\"\"\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eIn Memory of Richard H. Berg, by Mark Herman\u003c\/b\u003e: Richard Berg, designer of countless wargames going back into the 1970s, passed away in 2019. Bold, brash and a wonderful man, we remember him and thank him for the years he dedicated to the hobby. Mark Herman, one of his closest friends, gives us a glimpse into who Richard was and always will be.\u003c\/p\u003e\n\u003cp class=\"\"\u003e\u003cb\u003e• Unconditional Surrender! Weather Limitations by Sal Vasta\u003c\/b\u003e: \"The weather effects in Unconditional Surrender have a large impact on combat results. Because of this, a campaign game’s play balance may be seriously affected if the same weather, especially Fair, occurs many turns in a row. The following new rule mitigates that possibility.\"\u003c\/p\u003e\n\u003cp class=\"\"\u003e\u003cb\u003e• In Memory of Chad Jensen by Rodger MacGowan\u003c\/b\u003e: Chad Jensen, beloved designer of the Combat Commander Series also passed away in 2019. Rodger reflects on the first time he met him and all the times they worked together since. As long as a designer's games are being played, he is not forgotten.\u003c\/p\u003e\n\u003cp class=\"\"\u003e\u003ci\u003e\u003cb\u003eInserts Inside Nr 33\u003c\/b\u003e:\u003c\/i\u003e\u003cbr\u003e\u003c\/p\u003e\n•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eCountersheet, C3i Magazine Nr33\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e– Index of this issue’s die-cut counters (see Page 66)\u003c\/div\u003e\n\u003cdiv\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eThe Waterloo Campaign – Complete RBM Studio Game – by Mark Herman\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003eRulebook, Game Mapsheet, Player Aids and die-cut Counters\u003cbr\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eSPQR – Set-Up Card for Battle of the Po River\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e– by Daniel A. Fournie\u003cbr\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eSolitaire Tactics Tables Card for Battles of the American Revolution\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e– by Joel Toppen\u003c\/div\u003e\n\u003cdiv\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eEmpire of the Sun \u0026amp; Churchill – New Playing Cards + Counters for Issy \u0026amp; EOTS\u003c\/b\u003e\u003cbr\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e•\u003cspan\u003e \u003c\/span\u003e\u003cb\u003eC3i Magazine Peel \u0026amp; Stick Labels for your C3i Collector Boxes!\u003c\/b\u003e\n\u003c\/div\u003e\n\u003cfigure class=\"k-content-embed\"\u003e\u003c\/figure\u003e","brand":"RBM Studio","offers":[{"title":"Default Title","offer_id":31870042243151,"sku":"","price":37.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/c3i-33.jpg?v=1584109301"},{"product_id":"the-rifter-84","title":"The Rifter 84","description":"\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRifter\u003c\/strong\u003e® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! There is no one way to look at things. Open your mind to the infinite possibilities.\u003cbr\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=description\"\u003e\n\u003cp\u003eThis issue focuses on dark places, monsters, magic, and the supernatural just in time for the Halloween season.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eGolems in the Myst, source material for\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eRifts®\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eby Greg Diaczyk.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eThe Kingdom of Raf-Chalon for the\u003cspan\u003e \u003c\/span\u003e\u003ci\u003ePalladium Fantasy RPG®\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eby Glen Evans.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eThe Dark City of Cascade for\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eHeroes Unlimited™\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eby Matt Reed, inspired by the work of Erick Wujcik.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eSpellbound O.C.C. for Nightbane® RPG by Ian Herbert.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eAll Quiet on the Western... What? An Adventure for\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eBeyond the Supernatural™\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eby Kyle Osterberg.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eThe Dimma, a short story and new monster for\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eBeyond the Supernatural™\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eby Steven Dawes.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eJohn Zeleznik cover.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNews, coming attractions, product descriptions and more.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e96 pages – Cat. No. 184.\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=details-2\"\u003e\u003cform method=\"post\" action=\"https:\/\/palladium-store.com\/mm5\/merchant.mvc?Session_ID=18489a60d3a1d421b00c4700a492cdc5\u0026amp;Screen=BASK\"\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003cdiv class=\"cHJvZHVjdC0=attributes\"\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv class=\"clear\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":31919076540495,"sku":"PB184","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-84.jpg?v=1585647952"},{"product_id":"strategy-tactics-quarterly-7-the-crusades","title":"Strategy \u0026 Tactics Quarterly #7 - The Crusades","description":"\u003cb data-mce-fragment=\"1\"\u003eThe Crusades\u003c\/b\u003e\u003cb data-mce-fragment=\"1\"\u003e:\u003c\/b\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cspan data-mce-fragment=\"1\"\u003eEurope was nearing the peak of the High Middle Ages in the late eleventh century. A growing population supported not only rapid expansion of arable land, but the growth of cities that in turn fostered trade and the arts. The continent began looking outward, nowhere more so than the Levant, where Islamic expansion had subsumed much of Classical Antiquity. In a bid to unify squabbling dynasties, Pope Urban II announced a Crusade to recapture the Holy Land. It was the first of more than a dozen calls that would span four centuries, sending expeditions of knights errant to the corners of the Mediterranean and Baltic worlds. In addition to massive cultural changes, the wars had an enormous impact on the conduct of warfare. Joseph Miranda covers that impact in the context of the period's battles and campaigns. The magazine is richly illustrated with maps, diagrams, weapons, and images of people and events.\u003c\/span\u003e\u003cspan id=\"product_description\"\u003e\u003cinline\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e\u003cb\u003eD-Day: 6 June 1944\u003c\/b\u003e\u003c\/span\u003e\u003c\/span\u003e\u003cb\u003e:\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/inline\u003e\u003cspan\u003e\u003cinline\u003eThe 1944 invasion of Normandy is unique in military history, being the only invasion intended to put an army ashore for the purpose of conquering a continent. That story is told here in great detail, beginning with the plans and forces deployed by each side for a clash both knew was coming. The Germans were scraping the bottom of their manpower barrel, resulting in a mixed bag of units, some elite, others scarcely able to defend a stretch of the coast. US and British Commonwealth units came ashore in nearly equal numbers, though that would change rapidly as British strength was waning while the US Army was waxing. The invasion day itself is examined beach-by-beach, unit-by-unit, but always with an eye on the bigger picture. Maps and images support each part of the story. Final chapters cover the ensuing battle for the beachhead and the breakout into central France. A map poster is included depicting the entire invasion on one side and a detailed order of battle for all Allied forces on the reverse.\u003c\/inline\u003e\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":32595128025167,"sku":"DCGSTQ7","price":14.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/stq-7.jpg?v=1600272408"},{"product_id":"strategy-tactics-quarterly-8-tet-offensive","title":"Strategy \u0026 Tactics Quarterly #8 - Tet Offensive","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTet Offensive\u003c\/strong\u003e\u003cstrong data-mce-fragment=\"1\"\u003e:\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eAppearances can be deceiving. In 1968, the leadership of North Vietnam was convinced victory in the decades-old war for control of the nations of Indochina. A massive country-wide offensive exploded during the lunar new year. Viet Cong guerrillas supported by regular units of the North Vietnamese army overran towns and cities across the south as the surprised soldiers of the US and the Republic of Vietnam flailed helplessly. They recovered quickly, crushing the offensive behind devastating airpower. The offensive had failed, yet we now look on it as the war's turning point in the communist favor. This is the story as told by Ty Bomba, the detailed narrative supported by plentiful maps, diagrams, weapons descriptions, and images of people and events. A map poster is included depicting the whole of the Tet Offensive across South Vietnam and a detailed infographic of the amount of men, equipment, and munitions that took part in it on the reverse.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":32595134349391,"sku":"DCGSTQ8","price":15.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ8.jpg?v=1600272606"},{"product_id":"strategy-tactics-quarterly-9-american-revolution","title":"Strategy \u0026 Tactics Quarterly #9 - American Revolution","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eAmerican Revolution\u003c\/strong\u003e\u003cstrong data-mce-fragment=\"1\"\u003e:\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eBritain was the superpower of the day in the last half of the eighteenth century: her navy the equal of any two others; possessed of rich colonies in North America, the Caribbean, India, and the Far East; with a merchant fleet carrying the wealth of nations across every ocean. All was not as stable as it could be. The British citizens of North America, among the world's wealthiest and healthiest peoples just beginning the subjugation of a continent, resented what they saw as the heavy hand of the mother country. In just a few years petitions turned to violence and finally to rebellion. The empire turned to crush the uprising, and on paper should have had little trouble doing so. The combination of great distance and colonial determination blunted British efforts, and the rebellion grew into a long war, with former British antagonists waiting in the wings for an opportunity to pounce. Patrick S. Baker examines the course of this war in great detail, with maps and images aplenty, to explain how a contest seemingly so one-sided could reach its unexpected end.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":32595143458895,"sku":"DCGSTQ9","price":15.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ9.jpg?v=1600272756"},{"product_id":"knights-of-the-dinner-table-issue-273","title":"Knights of the Dinner Table Issue # 273","description":"\u003cp\u003eKoDT features the hilarious ongoing misadventures of a group of gamers. It also includes regular columns and special features providing useful role-playing resources, game reviews and aids on incorporating pop culture into your gaming resources. It’s a slice of (fantasy) life reflected in comic strips, articles, reviews and features, and a positive celebration of gaming culture!\u003c\/p\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":32618934239311,"sku":"KEN273","price":4.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/309239.png?v=1601037749"},{"product_id":"unspeakable-oath-20-complimentary-pdf","title":"Unspeakable Oath 20 + complimentary PDF","description":"\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e \u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe Unspeakable Oath is an award-nominated quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eCreated and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make your games more horrific than ever.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe Unspeakable Oath 20 includes:\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Dread Page of Azathoth\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eThis issue's foreword by editor-in-chief Shane Ivey.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Eye of Light and Darkness\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eReviews of games, books and movies that are of special interest to Cthulhu Mythos gamers. Reviewed in this issue: Musica Cthulhiana, Cthulhu's Dark Cults, Curse of the Yellow Sign Act 1, Machine Tractor Station Kharkov-37, Marble Hornets: The Complete First Season, The Watchers in the Sky, Cthulhu Invictus, Halloween Horror and Murder of Crows.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Plot Thickens\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eA Tale of Terror by Adam Gauntlett.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eShe Just Couldn't Stay Away\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eA Call of Cthulhu scenario by Jeffrey Moeller.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Arm in the Green Box\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eAn Arcane Artifact for Delta Green by Bret Kramer.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Monongahela Carver Cipher\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eA Mysterious Manuscript by Dan Harms.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Eye of Daoloth\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eAn Arcane Artifact by Dion Clark.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eThe Assassins\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eA fascinating historical feature by Dave Hardy with Adam Scott Glancy.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eDirective from A-Cell\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eA Delta Green feature by Adam Scott Glancy.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eLet's Learn Aklo!\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eA Call of Cthulhu scenario for Delta Green by James Haughton. (Winner of the annual Delta Green Mailing List Shotgun Scenario Competition.)\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eSigns\u003c\/b\u003e\u003cbr data-mce-fragment=\"1\"\u003eShort fiction by Greg Stolze.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe Unspeakable Oath 20 features cover art by Todd Shearer, interior art by Toren Atkinson, Rob Mansperger Jr., and Bradley McDevitt, and page design by Jessica Hopkins. It's edited by Shane Ivey with Adam Crossingham, Dan Harms, Greg Stolze and John Scott Tynes.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":32895830949967,"sku":"ARCUO20","price":8.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/uo20.jpg?v=1613066495"},{"product_id":"unspeakable-oath-21-complimentary-pdf","title":"Unspeakable Oath 21 + complimentary PDF","description":"\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e \u003c\/p\u003e\n\u003cp\u003eArc Dream Publishing is proud to present The Unspeakable Oath 21, the latest long-awaited installment in our more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.\u003c\/p\u003e\n\u003cp\u003eThe Unspeakable Oath 21 includes:\u003c\/p\u003e\n\u003cp\u003e“The Dread Page of Azathoth,” an editor’s column by Shane Ivey.\u003c\/p\u003e\n\u003cp\u003e“The Mock Auction,” a Tale of Terror by Adam Gauntlett.\u003c\/p\u003e\n\u003cp\u003e“Saucer Attack 1928!: The Dunwich ‘Horror’,” a Mysterious Manuscript by Bret Kramer.\u003c\/p\u003e\n\u003cp\u003e“Engines Underground,” a Mysterious Manuscript by Greg Stolze.\u003c\/p\u003e\n\u003cp\u003e“Ein Konto der Hexeraserei im Lindheim,” a Mysterious Manuscript for Trail of Cthulhu by Adam Gauntlett.\u003c\/p\u003e\n\u003cp\u003e“Das Teufelherz,” an Arcane Artifact for Trail of Cthulhu by Adam Gauntlett.\u003c\/p\u003e\n\u003cp\u003e“Sukakpak,” a scenario by Jason Morningstar with conversion notes for Call of Cthulhu, Trail of Cthulhu, Cthulhu Dark, and Nemesis.\u003c\/p\u003e\n\u003cp\u003e“Unaussprechlichen Klutzen,” a Fiasco playset by Graham Walmsley.\u003c\/p\u003e\n\u003cp\u003e“The Man With a Thousand Faces,” a Call of Cthulhu scenario by Richard A. Becker.\u003c\/p\u003e\n\u003cp\u003e“Tradecraft Meets Lovecraft,” a Delta Green Directive from A-Cell by Adam Scott Glancy.\u003c\/p\u003e\n\u003cp\u003e“She Had Everything,” a Message in a Bottle by Brennan Bishop.\u003c\/p\u003e\n\u003cp\u003eThe Eye of Light and Darkness, with nine reviews:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAt the Mountains of Madness, a graphic novel by I.N.J Culbard based on the H.P. Lovecraft novella, reviewed by Chase W. Beck.\u003c\/li\u003e\n\u003cli\u003eDie Farbe, a film directed by Huan Vu based on the H.P. Lovecraft story, reviewed by Brian M. Sammons.\u003c\/li\u003e\n\u003cli\u003eThe Poisoner’s Handbook, a history by Deborah Blum, reviewed by Greg Stolze.\u003c\/li\u003e\n\u003cli\u003eZombies of the World, a field manual by Ross Payton, reviewed by Chase W. Beck.\u003c\/li\u003e\n\u003cli\u003eElder Sign, a boardgame from Fantasy Flight Games, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003eStunning Eldritch Tales, a Trail of Cthulhu scenario collection by Robin D. Laws, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003eThe Book of Cthulhu, an anthology from Night Shade Books, reviewed by Greg Stolze.\u003c\/li\u003e\n\u003cli\u003eHistorical Lovecraft, an anthology from Innsmouth Free Press, reviewed by Brian M. Sammons.\u003c\/li\u003e\n\u003cli\u003eThe Doom From Below, a Call of Cthulhu scenario by Stan!, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe Unspeakable Oath 21 is illustrated by Vicente Silvera Catalá, Robert Mansperger Jr., Bradley McDevitt, Jason Morningstar, Brennen Reece and Todd Shearer. Cover art is by Todd Shearer. It is edited by Shane Ivey with Adam Crossingham, Dan Harms, Greg Stolze and John Scott Tynes.\u003c\/p\u003e\n\u003cp\u003eThe Unspeakable Oath 21 is sponsored by Atlas Games, Chaosium Inc., the H.P. Lovecraft Film Festival, Innsmouth Free Press, Miskatonic River Press, NecronomiCon 2013, and Pagan Publishing. If you like the Oath, thank them and buy their work!\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":32895831933007,"sku":"ARCUO21","price":8.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/uo21.jpg?v=1613066697"},{"product_id":"unspeakable-oath-22-complimentary-pdf","title":"Unspeakable Oath 22 + complimentary PDF","description":"\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp\u003eArc Dream Publishing is proud to present\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eThe Unspeakable Oath, \u003c\/i\u003ea more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.\u003c\/p\u003e\n\u003cp\u003e\u003ci\u003eThe Unspeakable Oath \u003c\/i\u003e22 includes:\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e“The Dread Page of Azathoth,”\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ean editor’s column. Guest columnist Kenneth Hite pays tribute to Lynn Willis.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"The Saffron Book,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Mysterious Manuscript by Bobby Derie.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Malyutin's Nightmare Matryoshkas,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ean Arcane Artifact by Daniel R. Robichaud.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"China Dolls: Children of Madam Yi,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea new monster by Jo Kreil.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Die High,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea scenario for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCall of Cthulhu, Trail of Cthulhu,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eor\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCthulhu Dark,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eby Greg Stolze.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"The Found Phone,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Greg Stolze.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"St. Michael's Gate,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Adam Gauntlett.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Starting Your\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCall of Cthulhu\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eCampaign,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea feature by Daniel Harms.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Bargain Hunting,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Adam Gauntlett.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Atlas of Arkham 1911,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Mysterious Manuscript by Bobby Derie.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Remember, Remember,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTrail of Cthulhu\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003escenario by Adam Gauntlett.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Smedley House,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Ben Riggs.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"Alphonse's Axioms for Agents,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Directive from A-Cell by Adam Scott Glancy.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\"The Thing In the Box,\"\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Message in a Bottle by Ross Payton.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThe Eye of Light and Darkness,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ewith reviews of:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003ci\u003e\u003cem\u003eBlood! The Roleplaying Game of Modern Horror,\u003c\/em\u003e\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003ea game by James \"Grim\" Desborough, et al, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003e\n\u003ci\u003eThe Book of the Smoke,\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003ea\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTrail of Cthulhu\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esourcebook by Paula Dempsey, reviewed by Chase Beck.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eBuilding an Elder God: A Game of Lovecraftian Construction,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea game by Ben Mund, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eCall of Cthulhu: The Wasted Land,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea video game by Tomas Rawlins, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eThe Dance in the Blood,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea \u003cem\u003eTrail of Cthulhu\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003escenario by Graham Walmsley, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eLive at the Gilman House,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ean album by Ogham Waite and the Amphibian Jazz Band, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003ePickman's Muse,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea film directed by Robert Cappalletto, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eTatters of the King,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCall of Cthulhu\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecampaign by Tim Wiseman, reviewed by Matthew Pook.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eThe Whisperer in Darkness,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea film directed by Sean Branney, reviewed by Brian Sammons.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003ci\u003eThe Unspeakable Oath \u003c\/i\u003e22 is illustrated by Vicente Silvera Catalá, Matt Hansen, Robert Mansperger Jr., and Bradley McDevitt. Cover art is by Matt Hansen. It is edited by Shane Ivey with Adam Crossingham, Dan Harms, Greg Stolze and John Scott Tynes.\u003c\/p\u003e\n\u003cp\u003e\u003ci\u003eThe Unspeakable Oath\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003e22 is sponsored by\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"http:\/\/www.atlas-games.com\/product_tables\/AG1330.php\"\u003eAtlas Games\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"http:\/\/www.miskatonicriverpress.com\/\"\u003eMiskatonic River Press\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"http:\/\/necronomicon-providence.com\/\"\u003eNecronomiCon Providence 2013\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"http:\/\/fungiantho.com\/\"\u003eInnsmouth Free Press\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"http:\/\/www.chaosium.com\/\"\u003eChaosium Inc.\u003c\/a\u003e, the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003ca href=\"http:\/\/www.tinyurl.com\/cme-kindle\"\u003eCthulhu Mythos Encyclopedia\u003c\/a\u003e,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"http:\/\/www.rpgnow.com\/product\/99212\/Delta-Green\u0026amp;affiliate_rem=48458\"\u003ePagan Publishing\u003c\/a\u003e. If you like the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eOath\u003c\/em\u003e, thank them and buy their work!\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":32895832162383,"sku":"ARCUO22","price":8.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/uo22.jpg?v=1613066774"},{"product_id":"unspeakable-oath-23-complimentary-pdf","title":"Unspeakable Oath 23 + complimentary PDF","description":"\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe Unspeakable Oath 23 is here! This latest issue of our magazine of Cthulhu Mythos roleplaying features a mammoth modern-era adventure and a gibbering clutch of terrors for every era.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eTUO 23 includes:\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eThe Dread Page of Azathoth,\u003c\/strong\u003e an editor’s column by Shane Ivey\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eThe Eye of Light and Darkness,\u003c\/strong\u003e with reviews by Chase Beck, Matthew Pook, and Brian Sammons\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eCode Adam,\u003c\/strong\u003e a Tale of Terror by Paul Stefko\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eCold Dead Hand,\u003c\/strong\u003e a \u003cem data-mce-fragment=\"1\"\u003eCall of Cthulhu\u003c\/em\u003e adventure by Adam Scott Glancy set amid the Russian coup of 1991\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eBuilding an Elder God\u003c\/em\u003e Bonus Cards,\u003c\/strong\u003e for the card game from Signal Fire Studios\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eThe Funeral,\u003c\/strong\u003e a Tale of Terror by Ben Riggs\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eThe Watchers,\u003c\/strong\u003e a Tale of Terror by Ben Riggs\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eThe Last Self-Portrait of Larissa Dolokhov,\u003c\/strong\u003e an Arcane Artifact by Ben Riggs\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eUnconventional Firearms,\u003c\/strong\u003e a collection of weird hardware for Call of Cthulhu, by Chase Beck\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eThe Bear Is Back,\u003c\/strong\u003e a Directive from A-Cell for Delta Green by Adam Scott Glancy\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eBeasts,\u003c\/strong\u003e a Message in a Bottle by Daniel Harms\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eThe Unspeakable Oath\u003c\/em\u003e 23 is edited by Shane Ivey, Daniel Harms, and John Scott Tynes, and illustrated by Matthew Hansen and Todd Shearer, with cover art by Samuel Araya and page design by Daniel Solis.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":32895833866319,"sku":"ARCUO23","price":8.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/uo23.jpg?v=1613066977"},{"product_id":"unspeakable-oath-24-complimentary-pdf","title":"Unspeakable Oath 24 + complimentary PDF","description":"\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" itemprop=\"description\"\u003e\n\u003cp\u003e\u003cem\u003eThe Unspeakable Oath\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eissue 24 presents tons of new resources for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCall of Cthulhu\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDelta Green.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eTUO 24 includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Dread Page of Azathoth,\u003c\/strong\u003e an editor’s column by Shane Ivey\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Eye of Light and Darkness,\u003c\/strong\u003e with reviews by Scott Carter (\"Welcome to Night Vale\"), Bobby Derie (\"Astonishing Swordsmen \u0026amp; Sorcerers of Hyperborea,\" \"No Security\"), Shane Ivey (\"True Detective\"), John Marron (\"tremulus\"), Matthew Pook (\"Masks of Nyarlathotep\" and \"Where's My Shoggoth?\"), and Brian Sammons (\"Southern Gods\" and \"That Which Should Not Be\")\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Black-Eyed Children,\u003c\/strong\u003e a Tale of Terror by Scott Carter\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Hidden Passage,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Ben Riggs\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Mardler House,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea modern-day scenario by Greg Stolze about a deeply haunted house \u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAgent Purple's Green Box Blues,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green shotgun scenario by James Haughton\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHolding Cell,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green shotgun scenario by Bret Kramer\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSecret Shopper,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green shotgun scenario by Ed Possing\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Cult of A,\u003c\/strong\u003e Bret Kramer's examination of a disturbing modern-day cult preying mainly on young women\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Chosen of Eihort,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea new monster by Brian Sammons\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSmuggling,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Chad Bowser\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe World Needs Bad Men,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Directive from A-Cell by Adam Scott Glancy\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFragments of the Simeon Bible,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Mysterious Manuscript by Ben Riggs\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNotes, TXTs, and a Two-Inch Article,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Message in a Bottle by Ben Riggs\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eThe Unspeakable Oath\u003c\/em\u003e 24 is edited by Shane Ivey, Daniel Harms, and John Scott Tynes, and illustrated by Ian Anastas, Matthew Hansen, and Steffon Worthington, with cover art by Todd Shearer.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":32895834030159,"sku":"ARCUO24","price":8.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/uo24.jpg?v=1613067024"},{"product_id":"unspeakable-oath-25-complimentary-pdf","title":"Unspeakable Oath 25 + complimentary PDF","description":"\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch2\u003eNot Dead—Lurking\u003c\/h2\u003e\n\u003cp\u003eWith strange aeons, even death may die. But\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Unspeakable Oath\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003enever will. This 25th issue brings you artifacts, tomes, and scenario seeds for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCall of Cthulhu\u003c\/em\u003e...four\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDelta Green\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003escenarios (three short and sharp, one sprawling and lurid)...\u003cem\u003eDelta Green\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures on privacy (or the lack thereof) and tactics for agents...and gripping explorations of the webs of Atlach-Nacha. We are positively bloated with excitement for our return!\u003c\/p\u003e\n\u003cp\u003eTUO 25 includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Dread Page of Azathoth,\u003c\/strong\u003e an editor’s column by Shane Ivey\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMark of the Beast,\u003c\/strong\u003e a Directive from A-Cell by Adam Scott Glancy\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGuardian Statues of Kom Dakka,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ean Arcane Artifact by Darren T. Priddy\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Deadly Claws of the Yellow Emperor,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Mysterious Manuscript by Colin Thompson\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Votiron,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Mysterious Manuscript by Aaron Vanek\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBroken Love,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Tale of Terror by Chris Huth\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDie Nachtbruder,\u003c\/strong\u003e a Delta Green scenario by Chris Huth\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOperation Stop Repo,\u003c\/strong\u003e a Delta Green scenario by Kevin Ham\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePolybius,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green scenario by Viktor Eikman\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSecondary Infections,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green scenario by Pat Harrigan\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Third-Man Factor,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green scenario by William Schar\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eArmed at the Opera,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green tactical feature by Hans-Christian Vortisch\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Spawn of Tlecha-Naka,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Delta Green threat by Dennis Detwiller\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Worship of Atlach-Nacha,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea Call of Cthulhu feature by Steven Kaye and Daniel Harms\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eThe Unspeakable Oath\u003c\/em\u003e 25 is edited by Shane Ivey, Bret Kramer, Daniel Harms, and John Scott Tynes, and illustrated by Kevin Ham, Chris Huth, and Kurt Komoda, with cover art by David LaRocca.\u003c\/p\u003e\n\u003cdiv class=\"rte cHJvZHVjdC0=single__description\" itemprop=\"description\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Arc Dream","offers":[{"title":"Default Title","offer_id":39248172908623,"sku":"ARCU025","price":13.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/uo25.jpg?v=1614265033"},{"product_id":"world-at-war-77","title":"World at War 77: Winter War","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\" data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eWinter War\u003c\/b\u003e\u003c\/span\u003e\u003c\/span\u003e\u003cspan data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003e \u003c\/b\u003eis \u003c\/span\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\" data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003ea two player operational level wargame covering the Soviet invasion of Finland over the Winter of 1939-40. The Soviets initially expected a quick victory. However, the Finns, under the leadership of Carl Gustav Mannerheim, resisted and outmaneuvered the more ponderous Red Army forces. The game system is based on the asymmetrical situation of the campaign. The Soviets have a preponderance of forces. The Finns have superior tactics and the knowledge of the terrain. Both sides must exploit their advantages to be victorious. The game has special rules to represent all these differences, e.g. unit breakdowns, special forces and Finnish “motti” tactics. Each hex on the map represents circa 21 miles. Each turn of play represents ten days. Ground units represent detachments, battalions, regiments, brigades, divisions and corps. Aircraft units represent the number of sorties to accomplish a mission.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\" data-mce-fragment=\"1\"\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39309816823887,"sku":"DCGWW77","price":31.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/waw77-winter-war.jpg?v=1618583743"},{"product_id":"strategy-tactics-328-vicksburg-the-assault-on-stockade-redan-may-19th-22nd-1863","title":"Strategy \u0026 Tactics 328: Vicksburg - The Assault On Stockade Redan (May 19th \u0026 22nd 1863)","description":"\u003cp style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eVicksburg: The Assault On Stockade Redan (May 19th \u0026amp; 22nd 1863)\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003eis\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ea two-player tactical wargame simulating the two Union assaults upon the Stockade Redan defensive position situated at the northeastern corner of the Vicksburg perimeter. The Union player must assault and capture the imposing Stockade Redan earthworks that overlook Graveyard Road leading into Vicksburg (unquestionably the most defensible position encompassing the city). The Confederate player must defend the Redan against the two historical assaults that attempted to take it (both failed with heavy casualties to the Union). Capturing the Redan does not automatically assure a Union victory. If and when the first or second Union assault succeeds, the players must then consult the Gettysburg Matrix to determine if the impending collapse of Vicksburg will prevent Robert E. Lee’s invasion of the North by compelling Jefferson Davis (who viewed Vicksburg as critical to the South’s survival) to refuse Lee’s risky plan to invade Pennsylvania, changing the course of the war. Scale: Each game turn is equal to 5 to 10 minutes of real time. Each hex represents 12.5 yards (22.8 meters). Each unit-counter represents a company or regiment, depending on the unit type.\u003c\/p\u003e\n\u003cp style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eComponents: One 22\" x 34\" map \u0026amp; 228 counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39352276058191,"sku":"DCGST328","price":31.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/ST328.jpg?v=1620316263"},{"product_id":"knights-of-the-dinner-table-issue-281","title":"Knights of the Dinner Table Issue # 281","description":"\u003cdiv class=\"Creators\"\u003e(W) Jolly Blackburn, Various (A) Jolly Blackburn (CA) Brendon Fraim, Brian Fraim\u003c\/div\u003e\n\u003cp\u003e\u003cspan\u003eThis multiple award-winning comic magazine features the hilarious misadventures of a group of gamers (the Knights) and their friends, along with useful role-playing and other articles for gamers, from a gamer's perspective. It's a slice of (fantasy) life in strips, articles, reviews and features, and a wonderful celebration of the gaming culture!\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":39382866526287,"sku":"KEN281","price":5.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STL164929.jpg?v=1621615930"},{"product_id":"strategy-tactics-quarterly-10-whirlwind-kursk-to-berlin","title":"Strategy \u0026 Tactics Quarterly #10 - Whirlwind, Kursk to Berlin","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cb\u003eWhirlwind – The Soviet-German War 1943-1945:\u003c\/b\u003e\u003cspan\u003e Stalingrad was the end of major German advances in the east, but not the end of the war. Despite massive losses in the first eighteen months of fighting, the Soviets were just reaching their peak strength, coupled with an increasing stream of weapons, supplies, and equipment from the western Allies. Massive offensives were undertaken across the front, breaking at first on the bulwark of Germ an tactical and operational superiority. Over time the Soviet advantages grew while German resources shrank, and the offensives began to land telling blows. John D. Burtt guides the reader through this vast story, chronicling not only the individual battles, but the evolution of the opposing armies. Detailed maps, orders of battle, and weapons descriptions support the narrative.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39385779372111,"sku":"","price":14.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ10.jpg?v=1621862128"},{"product_id":"strategy-tactics-329-the-shanghai-nanking-campaign-1937","title":"Strategy \u0026 Tactics 329: The Shanghai-Nanking Campaign 1937","description":"\u003cp style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eThe Shanghai-Nanking Campaign 1937\u003c\/strong\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003e(SNC) is a two-player historical simulation of the largest single military campaign fought anywhere in the world during the interwar period. The Japanese player is primarily on the offensive, attempting nothing less than ending China’s existence as an independent country via the political shock of the rapid conquest of that country’s primary port and capital cities. The units of maneuver are Japanese regiments or Chinese divisions. Japanese regiments were uniform and varied on their combat experience. Chinese divisions varied in manpower and training and so their combat strength and second step are reflective of those factors. Each hexagon on the map represents seven miles (11 km) from side to opposite side. Each full game turn represents approximately two weeks.\u003c\/p\u003e\n\u003cp style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eComponents: One 22\" x 34\" map \u0026amp; 176 counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39484163981391,"sku":"","price":30.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/st329.jpg?v=1626192331"},{"product_id":"modern-war-54","title":"Modern War 54: The Nagorno-Karabakh War, 1992-1994","description":"\u003cp class=\"Default\"\u003e\u003cspan\u003e\u003cb\u003eThe Nagorno-Karabakh War: 1992-1994\u003c\/b\u003e is a two-player wargame of the war between Azerbaijan and the breakaway province (Oblast) of Nagorno-Karabakh, inhabited by an Armenian majority. After the first ethnic clashes between Armenians and Azeri, during the death throes of the Soviet Union, Nagorno-Karabakh declared independence from Azerbaijan. The Azeri launched an ethnic cleansing campaign. Faced with annihilation, the Armenians resisted and fought back. The Armenian player must fight a numerically superior foe but he has the advantage of interior lines and a unified command. The AZ player has a greater supply of former Red Army weapons and ammunition but must fight not only the Armenians but also political infighting and low morale. Each hexagon encompasses about 10 kilometers (6.2 miles). Units of maneuver are battalions. There are nine game turns each representing three months.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"Default\"\u003e\u003cspan\u003e\u003cb\u003e\u003cbr\u003e\u003c\/b\u003e\u003c\/span\u003e\u003cspan\u003eComponents: One 22\" x 34\" map on one sheet \u0026amp; 176 counters\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39484168208463,"sku":"mw54","price":30.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/mw54.jpg?v=1626192471"},{"product_id":"strategy-tactics-quarterly-14-prelude-to-ww1","title":"Strategy \u0026 Tactics Quarterly 14 Prelude to WW1","description":"\u003cp\u003e\u003cspan id=\"product_description\"\u003e\u003cspan\u003e\u003cb\u003eOrigins of World War I:\u003c\/b\u003e The Great War was both inevitable and eminently avoidable, but the mesh of ambition and perceived threats overcame every effort to stave off hostilities. This work examines those interests and the world through British, French, German, Austro-Hungarian, Russian, Italian, and Ottoman eyes, and how what should have been yet another local dispute in the Balkans dragged the continent into war.\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39526081036367,"sku":"DCGSTQ14","price":12.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ14-2.jpg?v=1628264720"},{"product_id":"strategy-tactics-quarterly-15","title":"Strategy \u0026 Tactics Quarterly 15","description":"\u003cp\u003e\u003cspan id=\"product_description\"\u003e\u003cspan\u003e\u003cb\u003eAlexander the Great:\u003c\/b\u003e Few historical figures are better known than Alexander III (the Great) of Macedon, whose epic conquest of the Eastern Mediterranean world is the stuff of legend. With great talent comes great ambition, however, Alexander was driven to outdo his predecessors, driving his army to the point of mutiny. His ambition also caused him to be ruthless in extracting wealth and obedience from his subjects.\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39593792241743,"sku":"DCGSTQ15","price":12.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ15-2T.jpg?v=1630675156"},{"product_id":"world-at-war-74-munich-war-world-war-ii-in-europe-1938","title":"World at War 74: Munich War World War II in Europe 1938","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\" data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eMunich War 1938\u003c\/b\u003e\u003c\/span\u003e\u003cb data-mce-fragment=\"1\"\u003e \u003c\/b\u003eis \u003c\/span\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\" data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003ea two player operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechoslovakia and instead went to war with the Third Reich. The ensuing conflict finds the powers partially prepared for war. The objective is for each alliance to seize a position from which it can then dominate Europe in the ensuing war. In \u003cb data-mce-fragment=\"1\"\u003eMunich War\u003c\/b\u003e one player commands the Axis, controlling Germany and the countries aligned with Berlin. The other is the Allied player, who controls the anti-German forces. Each hex on the map represents 65 kilometers or 40 miles. Units are at the corps and army level. Each game turn represents one week of operations with the game covering the first two months of the war.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39621080416335,"sku":"","price":30.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/WW74.jpg?v=1632560956"},{"product_id":"modern-war-55-objective-hamburg","title":"Modern War 55: Objective Hamburg","description":"\u003cspan data-mce-fragment=\"1\"\u003eObjective Hamburg is a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first four days of fighting in that border area of West Germany had the Soviet Union decided to try to attack sometime in the early 1980s. It was during that time frame the Warsaw Pact achieved a possible decisive “correlation of forces” between their militaries and those of the West.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThis game is the fifth and final volume of the 7DR (Seven Days to the Rhine) Series. Each single-volume game uses the same system and will be playable alone or mated to other games in the series. Each hexagon on the map represents 2.5 miles (four kilometers) from side to opposite side. The Warsaw Pact regiments, while the units of maneuver on the NATO side are battalions. Air power and electronic warfare counters and rules abstractly represent, the effects of one side or the other gaining temporary superiority within those sub-realms of conflict. Each day of real time consists of one nighttime and two daylight turns.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eComponents: One 22\" x 34\" map on one sheet \u0026amp; 400 counters\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39621080514639,"sku":"","price":30.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/MW55.jpg?v=1632560615"},{"product_id":"strategy-tactics-331-on-to-baghdad","title":"Strategy \u0026 Tactics 331 On to Baghdad","description":"\u003cp style=\"font-weight: 400;\"\u003e\u003cstrong\u003eOn to Baghdad!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis an operational-strategic level, two-player wargame covering the campaign in Mesopotamia and Persia in World War I. Players control either the Allies representing the British-Indian, Russians pro-Allied Persians, Kuwaitis, and pro-Allied Partisans or the Central Powers representing the Ottoman Turks (or Turks), Germans, Austro-Hungarian, pro-CP Persians, and pro-CP Partisans.\u003cspan\u003e \u003c\/span\u003eThe Allied objective is to gain strategic control of Mesopotamia and Persia, including oil resources and critical cities. The Central Powers objective is to retain control and threaten British interests in the Persian Gulf and India Each hex on the map represents 35 kilometers. Each turn represents six months. Ground units are mostly divisions, with breakdowns. Air units are mainly squadrons. Partisans represent groups of guerrillas.\u003c\/p\u003e\n\u003cp style=\"font-weight: 400;\"\u003eComponents: One 22\" x 34\" map \u0026amp; 176 counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39717048221775,"sku":"","price":30.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/ST331-2T.jpg?v=1639218228"},{"product_id":"strategy-tactics-quarterly-16","title":"Strategy \u0026 Tactics Quarterly 16: China The Next War","description":"\u003cdiv class=\"cHJvZHVjdC0=-description\" data-mce-fragment=\"1\" itemprop=\"description\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003eChina – The Next War: China has been expanding its reach economically, politically, and militarily. The US remains its chief adversary on every level, but what strategies will be most effective in containing the burgeoning superpower? China’s long history gives it a wealth of political-military principles to direct its likely moves; the failure to understand them could doom its opposition. This is an examination of the potential for war, and of its disparate battlefields in the air, on land, at and under the sea, in space, and in the digital world.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=-properties panel has--border\" data-mce-fragment=\"1\"\u003e\u003c\/div\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39759924527183,"sku":"DCGSTQ16","price":12.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/stq-16.jpg?v=1642062009"},{"product_id":"knights-of-the-dinner-table-issue-289","title":"Knights of the Dinner Table Issue # 289","description":"\u003cdiv\u003e\u003cform enctype=\"multipart\/form-data\" class=\"cHJvZHVjdC0=form ajax-cHJvZHVjdC0=form variant--unavailable\" id=\"product_form_7049600893128\" action=\"https:\/\/www.asmodee.co.uk\/cart\/add\" method=\"post\" accept-charset=\"UTF-8\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=tabs-content\"\u003e\n\u003cdiv class=\"tab-content tab1 content--active\"\u003eThis multiple-award-winning comic magazine features the hilarious misadventures of a group of gamers and their friends, along with useful roleplaying and other articles for gamers, from a gamer’s perspective.\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":39800766562383,"sku":"KEN289","price":5.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/KEN289_1_720x_39f3760c-286c-4892-9256-847074c89c74.jpg?v=1642849385"},{"product_id":"world-at-war-81-balkans-44","title":"World at War 81 Balkans 44","description":"\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e\u003cb\u003eBalkans 1944.\u003c\/b\u003e In late Summer 1944, the Soviets were poised to invade the Balkans after having inflicted a crushing blow to the Wehrmacht at Belarus. On 20 August, after a period of relative calm on the front, the Soviets opened up their offensive between the Black Sea and the Carpathians. Despite the German counterattacks and setbacks such as Debrecen, by Christmas Eve the Red Army was besieging Budapest, joined by the Yugoslav Partisans, and occupied Bulgaria and Romania.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39886285013071,"sku":"DCGWW81","price":30.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/WW81-2.jpg?v=1647017094"},{"product_id":"strategy-tactics-quarterly-17-napoleons-art-of-battle","title":"Strategy \u0026 Tactics Quarterly 17 Napoleons Art of Battle","description":"\u003cp\u003e\u003cspan id=\"product_description\"\u003e\u003cspan\u003e\u003cb\u003eNapoleon’s Art of Battle: System or Genius?\u003c\/b\u003e The rise of Napoleon Bonaparte to the French throne stemmed from a series of battlefield victories over the armies of every European dynasty. Those battles were sought by Napoleon after careful planning and maneuver to give him the edge on the contested field. This work examines the nature of that process, both in the weeks and days leading to the collision and the hours during which it was brought to fulfillment.\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39886285111375,"sku":"DCGSTQ17","price":16.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ17-2.jpg?v=1647016885"},{"product_id":"world-at-war-83-operation-causeway-formosa-1944","title":"World at War 83: Operation Causeway, Formosa 1944","description":"\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e\u003cb\u003eOperation Causeway: Formosa 1944\u003c\/b\u003e is an operational-level two player wargame covering the planned but never executed Allied invasion of the Allied island of Formosa in World War II. Had the operation been executed, it would have been the largest amphibious invasion of the Pacific Theater of Operations. The Allied objective is to gain control of Formosa with a minimal number of losses. The Japanese objective is to inflict sufficient cost in terms of manpower and delay to make the invasion counterproductive for the Allies.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":39936434012239,"sku":"DCGWW83","price":37.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/WaW83.jpg?v=1649674489"},{"product_id":"knights-of-the-dinner-table-issue-291","title":"Knights of the Dinner Table Issue # 291","description":"\u003cdiv\u003e\u003cform enctype=\"multipart\/form-data\" class=\"cHJvZHVjdC0=form ajax-cHJvZHVjdC0=form variant--unavailable\" id=\"product_form_7049511862472\" action=\"https:\/\/www.asmodee.co.uk\/cart\/add\" method=\"post\" accept-charset=\"UTF-8\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=tabs-content\"\u003e\n\u003cdiv class=\"tab-content tab1 content--active\"\u003eThis multiple-award-winning comic magazine features the hilarious misadventures of a group of gamers and their friends, along with useful roleplaying and other articles for gamers, from a gamer’s perspective.\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":39971132342351,"sku":"KEN291","price":5.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/KEN291_1_720x_7b63ea79-0f4f-4a79-8eab-baabb6da6467.jpg?v=1651247262"},{"product_id":"strategy-tactics-334","title":"Strategy \u0026 Tactics 334: Rio Grande War","description":"\u003cp data-mce-fragment=\"1\"\u003eRio Grande War is a two-player wargame on a hypothetical war between the United States and the Empire of Mexico following the American Civil War. The assumption is that France's Napoleon III decided to back up Maximilian with the French army to maintain his power in Mexico, and the US responded with an invasion. At stake: the fate of North America!\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eOne side commands the Imperial forces (Maximilian and his French allies), and the other the Allies (US and Mexican Republic). The central game mechanism is Action Points (AP). AP are a quantification of each sides command and logistical capabilities. Players expend AP to recruit units and conduct various military operations. Each hex on the map represents 45 miles. Each game turn (GT) represents one to two months. Combat units represent divisions, brigades, regiments, and groups of partisans\/bandits. Infantry and cavalry units include attached artillery, pioneer and logistic support. Leaders represent an inspirational to competent commander plus whatever troops they bring to the field.\u003cbr data-mce-fragment=\"1\"\u003eComponents: One 22\" x 34\" map \u0026amp; 176 counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40012016418895,"sku":"","price":38.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/st334.jpg?v=1653308502"},{"product_id":"c3i-34-kursk-the-tigers-are-burning-1943","title":"C3i #34 - Kursk: The Tigers are Burning, 1943","description":"\u003cdiv\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan\u003e• Over 100 pages of content, C3i Nr 34 features \"\u003cem\u003eKursk: The Tigers are Burning, 1943\u003c\/em\u003e\" the first installment in the C3i Combined Arms series, designed by Trevor Bender\u003cbr\u003e(includes a large 22x34\" map and 114 counters!)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003e\u003c\/strong\u003e\u003cstrong\u003e• Articles on board games\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFields of Fire\u003c\/em\u003e\u003cem\u003e, SPQR, OCS, Undaunted: Normany, France 1944\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eand more!\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e•\u003cspan\u003e \u003c\/span\u003eInserts for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Hunters\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eEmpire of the Sun\u003c\/em\u003e\u003cem\u003e, C3i Nr 33's Battle of Issy, For the People, Stalingrad '42, Imperial Struggle\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eand others!\u003c\/strong\u003e\u003cstrong\u003e\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e•\u003cspan\u003e \u003c\/span\u003eAlso includes a BONUS Standalone Solitaire Game, FIREBASE VIETNAM!\u003c\/strong\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cfigure class=\"k-content-embed\"\u003e\u003c\/figure\u003e","brand":"RBM Studio","offers":[{"title":"Default Title","offer_id":40012035752015,"sku":"","price":50.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/c3i-34.jpg?v=1653309802"},{"product_id":"strategy-tactics-quarterly-18-korea-after-chosin","title":"Strategy \u0026 Tactics Quarterly 18: Korea After Chosin","description":"\u003cspan id=\"product_description\"\u003e\u003cspan\u003e\u003cb\u003eKorea–After Chosin:\u003c\/b\u003e Korea is often referred to as the Forgotten War. Even among military history enthusiasts, not much is known about the battles and campaigns beyond Pusan, Inchon, and Chosin. The issue goes in depth from the First Chinese Counteroffensive to Pork Chop Hill and the Armistice.\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40043101159503,"sku":"","price":16.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ18.jpg?v=1654602026"},{"product_id":"kdt-bundle-of-trouble-71","title":"Knights of the Dinner Table: Bundle of Trouble 71","description":"\u003cdiv\u003e\u003cform enctype=\"multipart\/form-data\" class=\"cHJvZHVjdC0=form ajax-cHJvZHVjdC0=form variant--unavailable\" id=\"product_form_7489901789436\" action=\"https:\/\/www.asmodee.co.uk\/cart\/add\" method=\"post\" accept-charset=\"UTF-8\"\u003e\n\u003cdiv class=\"cHJvZHVjdC0=tabs-content\"\u003e\n\u003cdiv class=\"tab-content tab1 content--active\"\u003eA compilation of KODT issues 259 thru 262!\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/form\u003e\u003c\/div\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":40141322420303,"sku":"KEN771","price":13.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/KEN771_1.jpg?v=1659097324"},{"product_id":"paper-wars-magazine-99-assault-on-tobruk","title":"Paper Wars Magazine 99 Assault on Tobruk","description":"\u003cp\u003e\u003cstrong\u003eAssault on Tobruk, Rommel Triumphant, 20 June, 1942\u003c\/strong\u003e.\u003cstrong\u003e \u003c\/strong\u003eFrom march to December of 1941 the forces of Rommel’s Afrika Korp surrounded the Allied held fortress port of Tobruk on the Libyan coast of North Africa, but were unable to subdue it. On the 20th of June in 1942 Rommel got another chance at a cut off Tobruk as the Allies retreated from the loss of the Gazala line battles. This time Tobruk fell, and it did so in a swirling action lasting less than a single day.\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":40171566235727,"sku":"CPSPW99","price":43.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/CG-Paperwars-99-Masthead-tobruk.jpg?v=1660301324"},{"product_id":"strategy-tactics-quarterly-19-the-french-and-indian-war","title":"Strategy \u0026 Tactics Quarterly 19 The French and Indian War","description":"\u003cp\u003e\u003cb\u003eFrench \u0026amp; Indian War:\u003c\/b\u003e\u003cspan\u003e This issue will dig into the details of the French \u0026amp; Indian War, a remote corner of the Seven Years War where small battles and campaigns determined the outcome for a continent.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40246022570063,"sku":"DCGSTQ19","price":16.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/stq-19.jpg?v=1662831320"},{"product_id":"the-rifter-85-annual","title":"The Rifter® #85 Annual","description":"\u003cdiv class=\"cHJvZHVjdC0=details-1\"\u003e\n\u003cp\u003e\u003cstrong\u003eThe Rifter®\u003c\/strong\u003e, your favorite player and G.M. portal to the Palladium Books® Megaverse®, is back as a super-sized annual. And this one is packed with epic adventures, O.C.C.s, toys, magic, settings, and source material. A little something for almost everyone. The\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eRifter\u003c\/strong\u003e® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! There is no one way to look at things. Open your mind to the infinite possibilities. Remember, adventures and source material for one game setting can also be adapted to other world settings with some easy and obvious modifications. Most of all, have fun.\u003c\/p\u003e\n\u003ch4\u003e\u003cstrong\u003eRifter® #85 Highlights:\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts®: Soul in Flames\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A town, Skelebots, dinosaurs, and adventure.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts®: Glitter Boy™ Revisited\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– New variant Glitter Boys, weapons, ammo, upgrades, and material to leave players and Game Masters drooling. Easily adaptable to\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eChaos Earth®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003ePhase World®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003esettings.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRifts®: The State of Rapid City\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Setting and adventure ideas.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePhase World®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Naruni civil war and 8 adventure hooks.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– 40 new magic items suitable for Rifts®, Chaos Earth®, Phase World®, Heroes Unlimited™, and any setting with magic.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG® Relics of the Elven Empire\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Notable surviving Elven cities and source material.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePalladium Fantasy RPG®: The Colony of Gonarn\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A sweeping new location and adventure.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHeroes Unlimited™\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– 3 new Hardware O.C.C.s, Archaic Genius, Gadgeteer, Static Genius and adventure.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHeroes Unlimited™ tribute\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eby comic book artist Freddie E. Williams II.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDead Reign®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Adventure and danger. Don’t trust anyone.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDead Reign®\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– 25 Vehicle Encounter Tables including condition, loot, and adventure hooks. Adaptable to\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eChaos Earth®, After the Bomb®, BTS™, Systems Failure™, Rifts®,\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eany post-apocalyptic setting.\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBeyond the Supernatural™: Beyond Midnight\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A combination of story, creature feature, and plot hooks that includes adventure seeds that span nine different Palladium RPG settings!\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNightbane®: The Redeemer\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A compelling new O.C.C.\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eShort stories, news, coming attractions, product descriptions.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e224 pages – Cat. No. 185.\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Palladium","offers":[{"title":"Default Title","offer_id":40459611865167,"sku":"PB185","price":22.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rifter-85.jpg?v=1669458845"},{"product_id":"strategy-tactics-quarterly-20-aircraft-carriers-w-map-poster","title":"Strategy \u0026 Tactics Quarterly 20: Aircraft Carriers w\/ Map Poster","description":"\u003cp\u003e\u003cspan\u003e\u003cb\u003eAircraft Carriers\u003c\/b\u003e\u003c\/span\u003e\u003cb\u003e:\u003c\/b\u003e\u003cspan\u003e Every age of naval warfare is dominated by one ship type, from ancient galleys through ships-of-the-line to dreadnought battleships. The middle of the 20th century was dominated by the aircraft carrier, and they remain a fixture in major navies to this day. The aircraft of the day were only good for observation, but in that role they gave a fleet eyes beyond the horizon for the first time in history. As aircraft became more powerful, the carrier challenged, then supplanted, the battleship as queen of the sea. Today carriers are in turn being challenged by long range missiles, nuclear attack submarines, and space-based platforms.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40488264302671,"sku":"DCGSTQ20","price":17.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ20.jpg?v=1671033789"},{"product_id":"world-at-war-issue-88-war-comes-early-czechoslovakia-1938","title":"World at War, Issue #88: War Comes Early - Czechoslovakia 1938","description":"\u003cspan\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cb\u003eWar Comes Early (WCE) \u003c\/b\u003eis a low to intermediate complexity two-player alternative history wargame. It investigates the parameters of the six weeks of the conflict that would have resulted had the Czechoslovakians refused to accept the Munich Agreement. Had they been willing to fight the Soviets were pledged to come to their aid as fully and directly as possible. That intervention would have immediately escalated the crisis beyond a Czech German one and into the realm of a major war. The game is restricted to covering the hypothetical war’s first six weeks in October and the first half of November. That is because none of the participants had the logistical wherewithal to to go on fighting longer than that without a pause to resupply.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eComponents: 22x34 inch map, 280 1\/2-inch\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cspan\u003edie-cut counters.\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40548225318991,"sku":"DCGWW88","price":42.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/WW88.jpg?v=1675509595"},{"product_id":"paper-wars-magazine-game-102-santiago-campaign-1898","title":"Paper Wars Magazine \u0026 Game 102 (Santiago Campaign, 1898)","description":"\u003cp\u003e\u003cstrong\u003eSantiago Campaign, 1898 by Javier Romero\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThis is a two-player (solitaire adaptable) simulation of the land campaign for Santiago de Cuba, which ended with the surrender of the Spanish forces after the hard-fought battles of San Juan Hill and El Caney. The map runs from Daiquiri and Siboney to west of Santiago at one mile per hex. Units of maneuver are primarily regiments and battalions, and the 15 game turns each represent one day. Low complexity.\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":40557308772431,"sku":"CPSPW102","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/paper-wars-102.jpg?v=1676291406"},{"product_id":"strategy-tactics-issue-339-saddam-moves-south","title":"Strategy \u0026 Tactics Issue #339: Saddam Moves South","description":"\u003cb data-mce-fragment=\"1\"\u003eSaddam Moves South\u003c\/b\u003e\u003cspan data-mce-fragment=\"1\"\u003e is an operational level two player wargame covering a hypothetical Iraqi invasion of Saudi Arabia in 1990. The assumption here is that after the Iraqi army overran Kuwait in the first week of August 1990, Saddam Hussein continued the offensive to grab the vital oilfields of Saudi Arabia. In response, the United States leads a coalition of states to stop the Iraqis and then retake lost territories. The game system is based on that of Desert One War, which models ground, air and amphibious operations. For the Coalition, the central game system is Air Transport Points (ATP) which represent strategic airlift capability. Each hex on the map represents 35 kilometers from side to side. Each turn of play represents anything from three days of intense combat to ten days of refitting. Ground units represent regiments, brigades, divisions, and groups of irregulars. Special operations forces (SOF) represent unconventional warfare activities. Aircraft units represent anything from one to four squadrons, depending on the quality of air force and operational tempo.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eComponents: One 22x34-inch game map \u0026amp; 9\/16-inch counters.\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40576084410447,"sku":"ST339","price":43.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/ST339-saddam-moves-south.jpg?v=1677697907"},{"product_id":"strategy-tactics-quarterly-21-byzantium-w-map-poster","title":"Strategy \u0026 Tactics Quarterly 21: Byzantium w\/ Map Poster","description":"\u003cdiv\u003e\n\u003cspan\u003e\u003cb\u003eByzantium: \u003c\/b\u003e\u003c\/span\u003e\u003cspan\u003eThe Byzantine Empire dominated the Eastern Mediterranean from the Fall of Rome in AD 476 to the final siege of Constantinople 1453. This new STQ covers a millennium of conflict, controversy and civilization. It includes analyses of strategies and tactics, histories of wars big and small, and profiles of personalities such as the great general Belisarius. There's a parade of emperors from Justinian who brought the Empire to its highpoint to Constantine XI and his heroic last stand at Constantinople. The impact of the conflict between Christianity, Islam and the Crusaders is also included, as well as the rise of new states such as the Kievan Rus. There are numerous lessons for war and peace in the 21st century, as well as reviews of media and games covering the Empire. Plus numerous maps, diagrams and a poster showing a thousand years of Empire. Author is Joseph Miranda, the designer of several wargames modeling the Byzantine Empire.\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cspan\u003e\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40576090439759,"sku":"DCGSTQ21","price":17.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/STQ21.jpg?v=1677698976"},{"product_id":"special-ops-10-blitzkrieg-to-moscow-2","title":"Special Ops 10 Blitzkrieg to Moscow 2","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\" expandable-height=\"300px\" gk-expandable-geekitem=\"description\" ng-if=\"geekitemctrl.expandabledescription\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cstrong\u003eSpecial Ops #10\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ehas ten articles, two ASL scenarios and two ASLSK scenarios, The magazine also features the game\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/238025\/blitzkrieg-moscow-2\"\u003eBlitzkrieg to Moscow 2\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003eFeatured articles cover Front Toward Enemy, Iron Curtain (with additional scenarios), Last Blitzkrieg, Panzers Last Stand, and more. There are also a ASL SK article and a couple ASL articles, including a preview of the upcoming HASL covering Marco Polo Bridge.\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/238025\/blitzkrieg-moscow-2\"\u003eBlitzkrieg to Moscow 2\u003c\/a\u003e, originally published by Bonsai Games, is a quick playing eastern front game. The game has one map, eight pages of rules, 12 cards, and 60 1\" counters.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":40595777617999,"sku":"MMPSPO10","price":34.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/special-ops-10.webp?v=1679428235"},{"product_id":"world-at-war-issue-89-the-crimean-campaign-1941-42","title":"World at War, Issue #89: The Crimean Campaign, 1941 - 42","description":"\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cb\u003eThe Crimean Campaign, 1941 - 42 (TCC)\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cspan\u003eis a strategic level two-player wargame (with strong operational undertones) of low-intermediate complexity covering the fighting across the peninsula that climaxed with the German capture of Sevastopol.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003eThe action simulated in the game took place historically between 28 October 1941 and 4 July 1942. The first date marks the German entry into the Crimea via the Perekop Isthmus, while the second marks the end of organized Soviet resistance across the whole peninsula. Those nine calendar months are divided into chronologically varied and unequal numbers of turns. That approach allows for the convenient simulation of the ebbs and flows in the action that took place due to bad weather and logistical and command-control constraints.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003eThe Perekop Isthmus fight, which took place from 24 September through 27 October, just off-map to the north, is not included in the game because it took place across terrain too restrictive to allow for maneuver by either side. At this scale it would have come down to how lucky the German player got in rolling his inescapably low-range and mid-range initial frontal attacks. So that episode is considered to have taken place as the last act of the Dniepr River campaign rather than the first act in the Crimean campaign.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eComponents: 22x34 inch map, 228 9\/16-inch\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cspan\u003edie-cut counters.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40612773167183,"sku":"DCGWW89","price":42.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/WW89.png?v=1680605303"},{"product_id":"strategy-tactics-340-french-and-indian-war","title":"Strategy \u0026 Tactics 340 French and Indian War","description":"\u003cp\u003e\u003cstrong\u003eFrench and Indian War Battles\u003c\/strong\u003e is two player grand tactical system for simulating battles in North America during the French \u0026amp; Indian War (1754-60). While these battles often involved small armies for the era, they decided the fate of the continent. This game includes three scenarios; Lake George (Sep 1755), Fort Oswego (Aug 1756), and Quebec (Sep 1759). Each battle has its own map, special rules and counters representing the military formations which participated in the original action. Each game turn represents from 10 minutes to one hour depending on the pace of operations. Each hex represents 50 to 150 yards, depending on the scenario. Combat units represent anything from a wing (two or more companies) to a battalion. Each combat strength point represents 40 to 150 men, depending on the quality of training and weaponry. Each artillery unit represents two to six guns. Leaders represent a single great commander plus staff.\u003cbr\u003e\u003cbr\u003eComponents: One 22 x 34 inch map 176 5\/8 inch counters.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40625387700303,"sku":"DCGST340","price":43.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/ST340-2.jpg?v=1681485416"},{"product_id":"strategy-tactics-quarterly-22","title":"Strategy \u0026 Tactics Quarterly 22: Guderian’s Panzers: From Triumph to Defeat","description":"\u003cspan\u003e\u003cb\u003eGuderian’s Panzers: From Triumph to Defeat: \u003c\/b\u003e\u003c\/span\u003e\u003cspan\u003eOperation \u003c\/span\u003e\u003cspan\u003eBarbarossa, which had commenced with such promise \u003c\/span\u003e\u003cspan\u003efor Guderian’s panzers, and for the eastern army at large, \u003c\/span\u003e\u003cspan\u003eended in catastrophic failure. How did it come to pass \u003c\/span\u003e\u003cspan\u003ethat, with each dazzling victory in the east, final victory \u003c\/span\u003e\u003cspan\u003eseemed to move further away from Germany’s grasp? This \u003c\/span\u003e\u003cspan\u003eissue examines Guderian’s role in the first half-year of the \u003c\/span\u003e\u003cspan\u003eRussian campaign, in the process opening a window onto \u003c\/span\u003e\u003cspan\u003ethe failure of Barbarossa as a whole.\u003c\/span\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40658092949583,"sku":"DCGSTQ22","price":17.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/STQ22.png?v=1683813280"},{"product_id":"world-at-war-issue-90-the-great-european-war","title":"World at War, Issue #90: The Great European War","description":"\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e\u003cb\u003eGreat European War \u003c\/b\u003eis a two-player game of an alternative World War II in Europe, based on the premise that Adolf Hitler did not order the invasion of the Soviet Union in June 1941. Instead, the Axis goes over to a naval-air offensive against the British with additional operations in North Africa and the Middle East, while waiting for America to enter the war and keeping a watchful eye on Stalin who may intervene.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003eThe game assumes that the Western Allies decide on a Europe First Strategy, diverting forces and logistics from the Pacific. The Axis is under pressure to win the war before economic collapse sets in, the Allies to win before the Japanese seize too much of the Pacific. Given the shift in Axis logistics and planning against the British Empire and the US. only the westernmost Soviet Union is shown on the map, but there is emphasis on North Africa and the Middle East.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003eThere are two players: Axis and Allied (to include the Western Allies and the Soviet Union). Both players can develop orders of battle by expending Mobilization Points. The game shows the war in Europe during the early and mid-war years before the full Allied buildup. Both sides will be fighting a war which is markedly different from that fought in the historical event. The game ends in 1943, the time when the Western Allies originally planned to return to Europe.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eComponents: 22x34 inch map, 280 1\/2-inch\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cspan\u003edie-cut counters.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40658102026319,"sku":"DCGWW90","price":42.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/w-a-w-90.png?v=1683805591"},{"product_id":"strategy-tactics-341-return-to-europe","title":"Strategy \u0026 Tactics 341: Return to Europe","description":"\u003cp style=\"font-weight: 400;\"\u003e\u003cstrong\u003eReturn to Europe: Sicily \u0026amp; Italy July\u003c\/strong\u003e\u003cstrong\u003e–\u003c\/strong\u003e\u003cstrong\u003eNov 1943\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003eis a two-player sequel to Desert Fox Deluxe covering the Allied invasion of Sicily and southern Italy. The operation was viewed as only a limited offensive to secure the Mediterranean and force Italy out of the war. The Germans also intended only a limited effort to delay the Allies while a strong defense was established at the far north of the peninsula. Both sides scented greater possibilities in the early going and were drawn into what would become a grueling and expensive campaign. There are two scenarios, each covering all or part of the campaign. One player or team of players commands the Allied forces, the other the Axis. In general terms the Allies are trying to knock Italy out of the war and seize the greatest amount of territory as possible, while the Axis seeks to maintain control of Italian territory for the maximum amount of time. Each game turn represents one month with up to six player impulses in each GT. Each hex represents 6.7 miles (10 kilometers) from side to side.\u003cspan\u003e \u003c\/span\u003eCombat units represent brigades\/regiments to companies.\u003c\/p\u003e\n\u003cp style=\"font-weight: 400;\"\u003eComponents: One\u003cspan\u003e \u003c\/span\u003e22 x 34-inch game map 280 1\/2-inch counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40694901506127,"sku":"DCGST341","price":42.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/ST341.jpg?v=1686748464"},{"product_id":"knights-of-the-dinner-table-issue-304","title":"Knights of the Dinner Table Issue #304","description":"\u003cdiv class=\"accordion-content accordion-content-description\"\u003eThis multiple award-winning comic magazine features the hilarious misadventures of a group of gamers (the Knights) and their friends, along with useful role-playing and other articles for gamers, from a gamer's perspective. It's a slice of (fantasy) life in strips, articles, reviews and features, and a wonderful celebration of the gaming culture!\u003c\/div\u003e\n\u003cp class=\"accordion\"\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":40757672476751,"sku":"KEN304","price":5.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/kodt-304.jpg?v=1691759125"},{"product_id":"white-dwarf-491","title":"White Dwarf 491","description":"\u003cdiv class=\"responsive catalog\" role=\"main\" id=\"main\"\u003e\n\u003cdiv class=\"catalog-container\" id=\"filters\"\u003e\n\u003csection class=\"interactiveOneColumnPage\" id=\"mainContent\"\u003e\n\u003cdiv class=\"responsive-tabs tabs\" id=\"tabs\"\u003e\n\u003cdiv class=\"tabs__panel tabs__state--active\" id=\"description\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cem\u003eWhite Dwarf\u003c\/em\u003e\u003cspan\u003e is Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eHere’s what you can look forward to in the August issue:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eContact!\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eLetters, questions and pictures of miniatures sent in by you, our readers.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWorlds of Warhammer\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eWhat inspires the start of a Warhammer collection? Andy Clark investigates.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eInside the Studio\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eA look at the models we’ve painted and the games we’ve played in the studio this month.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWHITE DWARF BUNKER\u003cbr\u003eAccess Granted!\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eAn introduction to this month’s action taking place in the White Dwarf Bunker.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eChallenges\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eWhat will you paint for the Leaders and Heroes painting challenge?\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Combat Patrol League\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThe studio satellite’s Combat Patrol league is now running at full tilt. How is yours going?\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eScenario of the Month\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eNew scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus a Warhammer Underworlds league. Includes the Amidst the Maelstrom Scenario for Warhammer 40,000 and The Battle of Black Skies for Warhammer Age of Sigmar. Also includes guidance for running a month-long league for games of Warhammer Underworlds: Wyrdhollow.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBasic Training\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eGaming and tactical advice. This issue: coming up with a battleplan in Warhammer Age of Sigmar. Features Jimbo Warth, a games developer in the Age of Sigmar team.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHobby Hangout\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eRegular army painting advice. This time, we look at getting Space Marines ready for battle.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSatellite Uplink\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eNews and painting challenge entries from Bunker satellite clubs around the world. Features Bunker of the Month: Etone College and Leaders and Heroes from staff and readers.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER 40,000\u003cbr\u003eA Tale of Four Warlords\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThe warlords complete their Combat Patrols and get their first games in.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGalactic Warhosts: T'au Septs\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eEmbrace the Greater Good and bear witness to this gallery of beautifully painted miniatures.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCrux Terminatus\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eA treatise on the ultimate in personal protection: Tactical Dreadnought armour.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER AGE OF SIGMAR\u003cbr\u003eArk Arkana: Grand Enclave\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eA disquisition on the structure, traditions and personages of the Conclave of Hammerhal. A massive lore article with background on numerous individuals within Hammerhal.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules of Engagement\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eHow does the background of the Warhammer settings influence the rules for the games? Louis Aguilar, a games developer for Warhammer Age of Sigmar, investigates.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eIlluminations: Celestial Enlightenment\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThe studio artists explain how they approach illustrating the enigmatic Seraphon.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHarbingers of War\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThe miniatures designers share their insights on the Dawnbringers Harbingers.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eTurn of the Wheel\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eA loyal soldier of Hammerhal brings news from the front lines of a Dawnbringer Crusade.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARCRY\u003cbr\u003eMight and Madness\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eQuests and campaign rules for Stormcast Eternals and Flesh-eater Courts in Warcry. Includes some of the rules content from Nightmare Quest, provides the Questor Soulsworn and the Royal Beastflayers, each with three Quests and associated Rewards and a collection of Background Tables. Also features the rules for the Realmshaper Engine Gnarlwood Terrain.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER: THE HORUS HERESY\u003cbr\u003eBorn of War\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eIntroducing the Inductii – a gallery of new recruits for the Horus Heresy.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBLOOD BOWL\u003cbr\u003eThe Forge Bowl Continues\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eIn part two of this series (or should that be season?) we find out the winners of the league.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSPECIAL FEATURES\u003cbr\u003eBlack Library –\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Light of the Emperor\u003c\/em\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eIn this short story, Ultramarines fight to protect a band of zealots from rampaging Tyranids. Written by Darius Hinks.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach copy of issue 491 also comes with card inserts, including a double-sided rules reference sheet for the new edition of Warhammer 40,000, two new Bunker scenarios – one each for Warhammer 40,000 and Warhammer Age of Sigmar – a set of cards for the Bunker Warhammer Underworlds League, and two Bunker achievement cards.\u003c\/span\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":40762883899471,"sku":"WD08-60","price":6.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/60249999633_EngWD49101.jpg?v=1692289583"},{"product_id":"strategy-tactics-issue-323","title":"Strategy \u0026 Tactics Issue #323","description":"\u003cp style=\"font-weight: 400;\"\u003e\u003cspan\u003e\u003cstrong\u003eRangers: Lead The Way\u003c\/strong\u003e \u003c\/span\u003eis a solitaire simulation of the US Army Ranger assault on the Pointe du Hoc on D-Day. The game challenges the player to do better than the actual Ranger attack up the cliffs that historic morning and additionally allows the player to fight the battle using the planned, rather than the actual, forces and landing beaches. The scenarios cover action through 0300 June 7, a span of almost 24 hours. The area movement map uses one inch representing one-quarter of a mile. Scale: Ranger units are groupings of 3 to 12 men, with the Germans shown at squad level and counters representing heavy artillery and machinegun emplacements.\u003c\/p\u003e\n\u003cp style=\"font-weight: 400;\"\u003eComponents: One 22\" x 34\" map \u0026amp; 280 counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40764401549391,"sku":"ST323","price":30.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/ST323-2T.jpg?v=1692356861"},{"product_id":"strategy-tactics-342-carolingian-twilight","title":"Strategy \u0026 Tactics 342: Carolingian Twilight","description":"\u003cp\u003e\u003cstrong\u003eCarolingian Twilight: Decline of an Empire AD814\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003eis a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when the inheritance in question was the Empire itself. From the various wills, wars and treaties dividing and redistributing the Empire during the 800s, emerged the nuclei of the modern states of France, Germany, and Italy. Each scenario depicts the period following a particular division of the empire, with each player taking on the role of one of the heirs. The object of the game is to reunite the Empire under a single ruler, while fending off not only fraternal Frankish rivals, but also the hostile surrounding foreign powers.\u003cspan\u003e \u003c\/span\u003eEach game turn represents 1 year. The map scale is one inch to 75 miles. Each area is an historical region. Each unit represents 100-5,000 soldiers (plus camp followers, etc.).\u003c\/p\u003e\n\u003cp\u003eComponents: One\u003cspan\u003e \u003c\/span\u003e22 x 34-inch game map 280 1\/2-inch counters.\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40764435562575,"sku":"DCGST342","price":41.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/ST342-2.jpg?v=1692373210"},{"product_id":"strategy-tactics-quarterly-23-war-of-1812","title":"Strategy \u0026 Tactics Quarterly 23: War of 1812","description":"\u003cp\u003e\u003cspan id=\"product_description\"\u003e\u003cspan\u003e\u003cb\u003eWar of 1812: Rise of a Nation:\u003c\/b\u003e\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cspan\u003eThe War of 1812 is \u003c\/span\u003e\u003cspan\u003esometimes called the Second American Revolution. The \u003c\/span\u003e\u003cspan\u003ewar saw the new United States engage Great Britain in \u003c\/span\u003e\u003cspan\u003eNorth America and on the high seas, to include dramatic \u003c\/span\u003e\u003cspan\u003emoments like the burning of Washington DC. The War of \u003c\/span\u003e\u003cspan\u003e1812 in many ways led to the foundations of the American \u003c\/span\u003e\u003cspan\u003emilitary system for the ensuing century, to include a rise \u003c\/span\u003e\u003cspan\u003eof professionalism, the reliance on volunteer regiments, \u003c\/span\u003e\u003cspan\u003eand an aggressive naval policy.\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40764435595343,"sku":"DCGSTQ23","price":15.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/STQ23-2.jpg?v=1692373151"},{"product_id":"world-at-war-91-taierzhuang","title":"World at War 91: Taierzhuang","description":"\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e\u003cb\u003eW91 Stalin’s First Victory (1929) \u0026amp; The Battle of Taierzhuang (1938)\u003c\/b\u003e This game includes two separate and distinct battles. Both battles use many of the same rules and concepts, however for ease of play, the rules are separated into two distinct rule sets. The first set of rules cover\u003cb\u003e Stalin’s First Victory \u003c\/b\u003eand the second \u003cb\u003eThe Battle of Taierzhuang\u003c\/b\u003e. Both games are low complexity two-player grand tactical games.\u003cbr\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e\u003cb\u003eStalin’s First Victory\u003c\/b\u003e: Covers the five-day campaign between the Soviets and Chinese that determined the outcome of the 1929 Sino-Soviet War. Each hex on the map represents 1.25 miles or 2km. Each game turn represents one day. Units of maneuver are battalions, companies, and regiments.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cb\u003eThe Battle of Taierzhuang\u003c\/b\u003e: Covers the fighting that climaxed in the first (failed) Japanese offensive of 1938 in China. Each hex on the map represents .25 miles or .4km. Each game turn represents two days. Units of maneuver are Japanese infantry battalions and tank companies; and Chinese regiments.\u003cbr\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan face=\"Arial\" style=\"font-family: Arial;\"\u003e\u003cspan\u003e22 x 34-inch game map with both battles; \u003cb\u003eStalin’s First Victory\u003c\/b\u003e 48 5\/8-inch counters; \u003cb\u003eTaierzhuang\u003c\/b\u003e 128 5\/8-inch counters.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40764435628111,"sku":"DCGWW91","price":41.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/WW91-2.png?v=1692373070"},{"product_id":"paper-wars-magazine-103-second-fallujah","title":"Paper Wars Magazine 103 Second Fallujah","description":"\u003cdiv class=\"woocommerce-tabs wc-tabs-wrapper\"\u003e\n\u003cdiv aria-labelledby=\"tab-title-description\" role=\"tabpanel\" id=\"tab-description\" class=\"woocommerce-Tabs-panel woocommerce-Tabs-panel--description panel entry-content wc-tab\"\u003e\n\u003cp\u003e\u003cstrong\u003eSecond Fallujah: The Second Battle for the City, by Steve Lieske\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThis two-player (solitaire adaptable) grand-tactical design covers the fighting from the start of the main Coalition assault on 8 November 2004 through 14 November, when most of the city had been secured. One player controls the Insurgent forces; the other controls the Coalition forces. The area-style map has 51 sectors scaled at one inch to 570 feet. Individual units of maneuver are primarily companies or ad hoc groupings of roughly that size. There are seven multi-impulse game turns each representing one full day. Intermediate complexity.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003csection class=\"related products\"\u003e\u003c\/section\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":40764435791951,"sku":"CPSPW103","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/CG-Paperwars-103-Masthead-Fallujah-web.jpg?v=1692371236"},{"product_id":"white-dwarf-492","title":"White Dwarf 492","description":"\u003cdiv class=\"responsive catalog\" role=\"main\" id=\"main\"\u003e\n\u003cdiv class=\"catalog-container\" id=\"filters\"\u003e\n\u003csection class=\"interactiveOneColumnPage\" id=\"mainContent\"\u003e\n\u003cdiv class=\"responsive-tabs tabs\" id=\"tabs\"\u003e\n\u003cdiv class=\"tabs__panel tabs__state--active\" id=\"description\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv class=\"responsive catalog\" role=\"main\" id=\"main\"\u003e\n\u003cdiv class=\"catalog-container\" id=\"filters\"\u003e\n\u003csection class=\"interactiveOneColumnPage\" id=\"mainContent\"\u003e\n\u003cdiv class=\"responsive-tabs tabs\" id=\"tabs\"\u003e\n\u003cdiv class=\"tabs__panel tabs__state--active\" id=\"description\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cem\u003eWhite Dwarf\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.\u003cbr\u003e\u003cbr\u003eHere’s what you can look forward to in the September issue:\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eContact!\u003c\/strong\u003e\u003cbr\u003eLetters, questions, and pictures of miniatures sent in by you, our readers.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWorlds of Warhammer\u003c\/strong\u003e\u003cbr\u003eNick Horth explores the heraldry and iconography of the armies of the Free Cities.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eInside the Studio\u003c\/strong\u003e\u003cbr\u003eA look at the miniatures painted and the games played in the studio this month.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWHITE DWARF BUNKER\u003cbr\u003eAccess Granted!\u003c\/strong\u003e\u003cbr\u003eAn introduction to this month’s action taking place in the White Dwarf Bunker.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eChallenges\u003c\/strong\u003e\u003cbr\u003eGrab your brushes and join in with our elite units painting challenge!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Combat Patrol League\u003c\/strong\u003e\u003cbr\u003eThe studio satellite’s Combat Patrol league is at its end. But who has emerged victorious?\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eScenario of the Month\u003c\/strong\u003e\u003cbr\u003eIncludes the Info-gheist Pursuit Scenario for Warhammer 40,000 and The Fluctuations of Power for Warhammer Age of Sigmar. Also includes a Kill Team mission that can be used in normal games or as part of a Spec Ops Campaign.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBasic Training\u003c\/strong\u003e\u003cbr\u003eFeatures Steven Box from Vanguard Tactics and an Orders, Sir? section where the answers to the tactical conundrum are featured at the back of the issue.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHobby Hangout\u003c\/strong\u003e\u003cbr\u003eEmily Ridding takes over the Hobby Hangout this month and shows us how to paint terrain.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSatellite Uplink\u003c\/strong\u003e\u003cbr\u003eWe hear from the club at Warhammer Rio Rancho and check out some of your elite units.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER 40,000\u003cbr\u003eEchoes of the Warp\u003c\/strong\u003e\u003cbr\u003eWe take a look behind the scenes at the creation of Combat Patrol with Warhammer 40,000 rules writer Duncan Waugh.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFaces of the Devourer\u003c\/strong\u003e\u003cbr\u003eInquisitor Drakkstein gives an account of some of the Tyranid swarms faced by the Imperium.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBrush Tips: Terminators\u003c\/strong\u003e\u003cbr\u003eThe ’Eavy Metal team are back – this time with a guide for Space Marine Terminators.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSuffer Not the Unclean\u003c\/strong\u003e\u003cbr\u003eA Black Templars vessel is in danger of being overrun by Tyranids in this short story.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBattle Report: Sweeping Raid\u003c\/strong\u003e\u003cbr\u003eTwo veterans of our Combat Patrol league show off the new game as Scott Pire's Orks take on Paul Foulkes and their Astra Militarum.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER AGE OF SIGMAR\u003cbr\u003eA Tale of Four Warlords\u003c\/strong\u003e\u003cbr\u003eOur four Warhammer Age of Sigmar warlords tackle their first major challenge – painting a Vanguard boxed set.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBastions of Foulness\u003c\/strong\u003e\u003cbr\u003eLooking for real estate in the Mortal Realms? We explore some of the greatest fortresses of the Age of Sigmar. Viewing advised.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Spoils of the Waaagh!\u003c\/strong\u003e\u003cbr\u003eZoggrok Anvilsmasha tries to keep his orruks in line as they besiege a Sigmarite fortress.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFriends in Need\u003c\/strong\u003e\u003cbr\u003eRules for forging alliances in the Mortal Realms with a Battlepack for multiplayer games of Warhammer Age of Sigmar.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARCRY\u003cbr\u003eWyrdhollow Bladeborn\u003c\/strong\u003e\u003cbr\u003eFour new Bladeborn warbands make the transition from Warhammer Underworlds to Warcry – Ephilim's Pandemonium, Domitan's Stormcoven, Skabbik's Plaguepack, and The Headsmen's Curse.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER: THE HORUS HERESY\u003cbr\u003eBorn of War II\u003c\/strong\u003e\u003cbr\u003eMore Inductii as we showcase the remaining nine Legions from the Horus Heresy.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER UNDERWORLDS\u003cbr\u003eGlory Points\u003c\/strong\u003e\u003cbr\u003eWhat’s that smell? John Bracken introduces us to what he’s dubbed the ‘Pungent Prophets’.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNECROMUNDA\u003cbr\u003eThe Darkness Lifts\u003c\/strong\u003e\u003cbr\u003eAs the lights come back on in the underhive, our gang leaders take stock of the situation.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSPECIAL FEATURES\u003cbr\u003eBlack Library –\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBetween the Lines\u003c\/em\u003e\u003c\/strong\u003e\u003cbr\u003eChaplain Sephax uncovers a deadly plot against the Tome Keepers Chapter in a short story written by Callum Davis.\u003cbr\u003e\u003cbr\u003eEach copy of issue 492 also comes with card inserts, including two new Bunker scenarios – one each for Warhammer 40,000 and Warhammer Age of Sigmar – two Bunker achievement cards, five Kill Team cards, and a paint recipe card.\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cfooter data-testid=\"footerContainer\" class=\"r-footer\"\u003e\n\u003csection class=\"r-footer__wrapper r-footer__wrapper--dark\"\u003e\n\u003cdiv class=\"r-footer__newsletter r-footer__inner\"\u003e\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/footer\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":40785989697615,"sku":"WD09-60","price":6.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/60249999634_EWD49201.jpg?v=1694684256"},{"product_id":"world-at-war-92-narvik-1940","title":"World at War 92: Narvik 1940","description":"\u003cp\u003e\u003cb\u003eNarvik 1940\u003c\/b\u003e\u003cspan\u003e is a two-player wargame of low to intermediate complexity that simulates the battles around Narvik, Norway in 1940. To control complexity and present an overall force commander’s view of the battle, the game uses a tactically scaled map and units of maneuver coupled with an operationally scaled turn length. The Allied player is normally on the offensive, trying to clear the Germans from the Narvik area, but the German player has opportunities for counterattacks. The game starts in mid-April, after the Germans seized control of Narvik and just as the Allies have made their initial landings to begin their counteroffensive. Narvik models a battle fought in Arctic conditions with extremes of weather and long daylight hours. There was a chaotic command system on the Allied side and an overextended force on the German.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40791069524047,"sku":"DCGWW92","price":41.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/W-at-War-92.png?v=1695125269"},{"product_id":"special-ops-11-gettysburg","title":"Special Ops 11 Gettysburg","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\" expandable-height=\"300px\" gk-expandable-geekitem=\"description\" ng-if=\"geekitemctrl.expandabledescription\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e Special Ops #11 has six articles, two ASL scenarios and two ASLSK scenarios,  The magazine also features the game Gettysburg.\u003c\/p\u003e\n\u003cp\u003eFeatured in-depth articles cover The Third Winter and Strike - Counter Strike. There are also an article  on the upcoming Valley of Tears, a new scenario for The Third Winter, Curt Schilling's advice for being a better ASL player, and more\u003c\/p\u003e\n\u003cp\u003eGettysburg is a quick playing game based on the Napoleonic 20 series of games. It includes a 22\" x34\" map, 40 1\" counters, and 72 5\/8\" counters.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":40797143892047,"sku":"MMPSPO11","price":34.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/special-ops-11.jpg?v=1695649467"},{"product_id":"knights-of-the-dinner-table-issue-305","title":"Knights of the Dinner Table Issue #305","description":"\u003cdiv class=\"accordion-content accordion-content-description\"\u003eThis multiple award-winning comic magazine features the hilarious misadventures of a group of gamers (the Knights) and their friends, along with useful role-playing and other articles for gamers, from a gamer's perspective. It's a slice of (fantasy) life in strips, articles, reviews and features, and a wonderful celebration of the gaming culture!\u003c\/div\u003e\n\u003cp class=\"accordion\"\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Kenzer \u0026 Co.","offers":[{"title":"Default Title","offer_id":40816089694287,"sku":"KEN305","price":5.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/kodt-305.jpg?v=1696603351"},{"product_id":"white-dwarf-493","title":"White Dwarf 493","description":"\u003cdiv class=\"responsive catalog\" role=\"main\" id=\"main\"\u003e\n\u003cdiv class=\"catalog-container\" id=\"filters\"\u003e\n\u003csection class=\"interactiveOneColumnPage\" id=\"mainContent\"\u003e\n\u003cdiv class=\"responsive-tabs tabs\" id=\"tabs\"\u003e\n\u003cdiv class=\"tabs__panel tabs__state--active\" id=\"description\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv class=\"responsive catalog\" role=\"main\" id=\"main\"\u003e\n\u003cdiv class=\"catalog-container\" id=\"filters\"\u003e\n\u003csection class=\"interactiveOneColumnPage\" id=\"mainContent\"\u003e\n\u003cdiv class=\"responsive-tabs tabs\" id=\"tabs\"\u003e\n\u003cdiv class=\"tabs__panel tabs__state--active\" id=\"description\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv class=\"responsive catalog\" role=\"main\" id=\"main\"\u003e\n\u003cdiv class=\"catalog-container\" id=\"filters\"\u003e\n\u003csection class=\"interactiveOneColumnPage\" id=\"mainContent\"\u003e\n\u003cdiv class=\"responsive-tabs tabs\" id=\"tabs\"\u003e\n\u003cdiv class=\"tabs__panel tabs__state--active\" id=\"description\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cem\u003eWhite Dwarf\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHere’s what you can look forward to in the October issue:\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eContact!\u003c\/strong\u003e\u003cbr\u003eLetters, questions, and pictures of miniatures sent in by you, our readers.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWorlds of Warhammer\u003c\/strong\u003e\u003cbr\u003eWe hope you like hot weather because we're taking a closer look at the Realm of Fire with Phil Kelly.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eInside the Studio\u003c\/strong\u003e\u003cbr\u003eA look at the miniatures painted and the games played in the studio this month.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWHITE DWARF BUNKER\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eAccess Granted!\u003c\/strong\u003e\u003cbr\u003eAn introduction to this month’s action taking place in the White Dwarf Bunker.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eChallenges\u003c\/strong\u003e\u003cbr\u003eJoin in with our ‘Psykers, Sorcerers, and Supernatural’ painting challenge.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Slidecrown Sundering\u003c\/strong\u003e\u003cbr\u003eJoin us on the Slidecrown Isle for the start of this Age of Sigmar narrative campaign!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eScenario of the Month\u003c\/strong\u003e\u003cbr\u003eNew scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus new gaming content for Warcry players.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBasic Training\u003c\/strong\u003e\u003cbr\u003eGaming and tactical advice. This issue is all about learning from your mistakes. Hopefully!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHobby Hangout\u003c\/strong\u003e\u003cbr\u003eLewis Collins shows off the Tyranids he painted from the Leviathan box set. Spoiler Alert – They're very green!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSatellite Uplink\u003c\/strong\u003e\u003cbr\u003eLyle Lowry rounds up the studio’s Combat Patrol league, and we show off your wizards.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER 40,000\u003c\/strong\u003e\u003cbr\u003eA Tale of Four Warlords\u003cbr\u003eThe warlords get creative with conversions as they add to their new forces.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003e\u003cem\u003eStrike Without Mercy\u003c\/em\u003e\u003c\/strong\u003e\u003cbr\u003eA new short story about jump pack deployments that get you from space to planet in 60 seconds.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBook and Blade\u003c\/strong\u003e\u003cbr\u003eCrusade Rules for White Dwarf's own Space Marines Chapter – the Tome Keepers.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWings of Vengeance\u003c\/strong\u003e\u003cbr\u003eAn in-world treatise on the history, design, and application of Space Marines jump packs.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER AGE OF SIGMAR\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTraverse the Forests\u003c\/strong\u003e\u003cbr\u003eA new battlepack set in the forests of the Slidecrown Isle.\u003cbr\u003e\u003cbr\u003e\u003cem\u003e\u003cstrong\u003eThe Vinters Mance\u003c\/strong\u003e\u003c\/em\u003e\u003cbr\u003eClaret has been spilled in this short story featuring Armand Callis and Hanniver Toll.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFantastic Warhosts\u003c\/strong\u003e\u003cbr\u003eIdoneth Deepkin Grab some flippers, because we're heading under the sea for this issue’s painting gallery.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARCRY\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eCourage and Cruelty\u003c\/strong\u003e\u003cbr\u003eNew Warcry quests and artefacts for Vulkyn Flameseekers and Kruleboyz Monsta-killaz.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER: THE HORUS HERESY\u003cbr\u003eFull-scale War\u003c\/strong\u003e\u003cbr\u003eRules for tying different-scale games of Warhammer: The Horus Heresy into one narrative campaign.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER: THE HORUS HERESY – LEGIONS IMPERIALIS\u003cbr\u003eBattle Report: The Garmon Purge\u003c\/strong\u003e\u003cbr\u003eThe Blood Angels battle the Death Guard in the inaugural Battle Report for Legions Imperialis.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSPECIAL FEATURES\u003cbr\u003e\u003cbr\u003eBlack Library –\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Garrulous Saint\u003c\/em\u003e\u003c\/strong\u003e\u003cbr\u003eA wholly disturbing short story written by J.H Archer. We recommend reading this one on an empty stomach…\u003cbr\u003e\u003cbr\u003eEach copy of issue 493 also comes with card inserts, including a dial card to represent the balance of power in The Slidecrown Sundering club campaign, Bunker achievement cards, a paint recipe card and a double-sided card featuring the Bunker scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cfooter data-testid=\"footerContainer\" class=\"r-footer\"\u003e\n\u003csection class=\"r-footer__wrapper r-footer__wrapper--dark\"\u003e\n\u003cdiv class=\"r-footer__newsletter r-footer__inner\"\u003e\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/footer\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cfooter data-testid=\"footerContainer\" class=\"r-footer\"\u003e\n\u003csection class=\"r-footer__wrapper r-footer__wrapper--dark\"\u003e\n\u003cdiv class=\"r-footer__newsletter r-footer__inner\"\u003e\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/footer\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":40844667027535,"sku":"WD10-60","price":6.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/60249999635_EngWD49301.jpg?v=1697723411"},{"product_id":"paper-wars-magazine-104","title":"Paper Wars Magazine 104 Wolfe Tone Rebellion","description":"\u003cdiv class=\"woocommerce-tabs wc-tabs-wrapper\"\u003e\n\u003cdiv aria-labelledby=\"tab-title-description\" role=\"tabpanel\" id=\"tab-description\" class=\"woocommerce-Tabs-panel woocommerce-Tabs-panel--description panel entry-content wc-tab\"\u003e\n\u003cp\u003e\u003cem\u003eIssue 104\u003c\/em\u003e\u003cbr\u003e\u003cstrong\u003eWolfe Tone Rebellion by John Poniske\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThis is a two-player strategic-level game of the French-assisted Irish rebellion of 1796. The area map is divided into 34 counties and five surrounding sea zones, and covers all of the island and its surrounding waters. Units are abstract using a “strength point” system, and leader counters are important for movement and combat, as is morale. There are seven game turns, each representing one month. The game is of low-intermediate complexity, but due to the criticality of hidden-movement in the naval invasion sequence, it is not easily adapted for solitaire play unless the player is will to make large allowances to ‘fudging’ that important part of play.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003csection class=\"related products\"\u003e\u003c\/section\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":40909418233935,"sku":"CPSPW104","price":40.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/paper-wars-104.jpg?v=1699628428"},{"product_id":"white-dwarf-494","title":"White Dwarf 494","description":"\u003cdiv id=\"main\" role=\"main\" class=\"responsive catalog\"\u003e\n\u003cdiv id=\"filters\" class=\"catalog-container\"\u003e\n\u003csection id=\"mainContent\" class=\"interactiveOneColumnPage\"\u003e\n\u003cdiv id=\"tabs\" class=\"responsive-tabs tabs\"\u003e\n\u003cdiv id=\"description\" class=\"tabs__panel tabs__state--active\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv id=\"main\" role=\"main\" class=\"responsive catalog\"\u003e\n\u003cdiv id=\"filters\" class=\"catalog-container\"\u003e\n\u003csection id=\"mainContent\" class=\"interactiveOneColumnPage\"\u003e\n\u003cdiv id=\"tabs\" class=\"responsive-tabs tabs\"\u003e\n\u003cdiv id=\"description\" class=\"tabs__panel tabs__state--active\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv id=\"main\" role=\"main\" class=\"responsive catalog\"\u003e\n\u003cdiv id=\"filters\" class=\"catalog-container\"\u003e\n\u003csection id=\"mainContent\" class=\"interactiveOneColumnPage\"\u003e\n\u003cdiv id=\"tabs\" class=\"responsive-tabs tabs\"\u003e\n\u003cdiv id=\"description\" class=\"tabs__panel tabs__state--active\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv class=\"\" data-testid=\"component-container-7Eea2hlgLVTs3sWjgL4fM0\"\u003e\n\u003cdiv class=\"w-full h-full flex items-center justify-center py-20 md:py-36 bg-white\" data-testid=\"container-7Eea2hlgLVTs3sWjgL4fM0\"\u003e\n\u003cdiv class=\"flex flex-col justify-center text-justify items-center mx-6 max-w-xl text-black\" data-testid=\"cHJvZHVjdC0=detail-description-content-container\"\u003e\n\u003cdiv\u003e\n\u003cp class=\"text-base first-letter:hidden font-[400] md:text-xl\" data-testid=\"cHJvZHVjdC0=detail-description\"\u003e\u003cem\u003eWhite Dwarf\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHere’s what you can look forward to in the November issue:\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eContact!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Letters, questions, and pictures of miniatures sent in by you, our readers.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eInside the Studio\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A look at the games we've been playing and the models we've been painting recently.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWHITE DWARF BUNKER\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eAccess Granted!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– An introduction to this month’s action in the White Dwarf Bunker.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eChallenges\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Take part in our Monsters and Machines painting challenge.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Slidecrown Sundering\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The Warhammer Age of Sigmar narrative campaign continues. Will the land be preserved or obliterated?\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eScenario of the Month\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus new gaming content for Warhammer Quest: Cursed City.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBasic Training\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Gaming and tactical advice. This issue is about getting the most out of moving and shooting.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHobby Hangout\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Lewis Collins shows off the Tome Keepers Space Marines force he painted in record time.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSatellite Uplink\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Introducing the GR Meme Team, plus some of our favourite painting challenge entries.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER 40,000\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eIndex Astartes: Raptors\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The Space Marine masters of guerilla warfare come under the spotlight.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCovert Warfare\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Crusade rules for using the Raptors in battle. Watch out, they're super sneaky.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBattle Report: Blood Feud\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The Death Guard and World Eaters clash in this high-intensity matched play battle.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBrush Tips\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The 'Eavy Metal team astound us with an Aeldari Corsairs painting challenge.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER AGE OF SIGMAR\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eCross the Water\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A water-themed battlepack suited for the next stage of the Slidecrown Sundering campaign.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eA Tale of Four Warlords\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Jake, Ant, Laura, and Chris return with new additions for their ever-expanding forces.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eEndless Battle\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Deployment, Ruse, Scenario, Twist – a battlepack for randomly generated battleplans.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Call of the Hunt\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A wholly disturbing tale of the cycle of life in Ghyran. Cover your ears, kids!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eArk Arcana: Anatomy of a Dawnbringer Crusade\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– From scouting forces to vast crusading armies, what makes up a Dawnbringer Crusade?\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARCRY\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eNethermaze Bladeborn\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Bladeborn rules for four Warhammer Underworlds warbands making their way into Warcry. You'll find rules for Hexbane's Hunters, Skittershank's Clawpack, The Shadeborn, and the Gorechosen of Dromm.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER: THE HORUS HERESY – LEGIONS IMPERIALIS\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eFounding Legions\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Five studio hobbyists start work on their Legions Imperialis armies.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNECROMUNDA\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eA House Divided\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The Aranthian Succession campaign continues in the wake of Lord Helmawr's demise.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSPECIAL FEATURES\u003c\/strong\u003e\u003cbr\u003eThe Instigator – a short story about Orks lootin' a spaceship. At least that was the plan, till it all went wrong... Written by Rhuairidh James.Each copy of issue 494 also comes with card inserts, including a dial card to represent the balance of power in The Slidecrown Sundering campaign, 1x card with the dial hand, 2x Bunker Achievement Cards, 12x Warhammer Age of Sigmar Open War cards (6x Maps \u0026amp; 6x Scenarios) and a double sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.Additionally included is a double-sided paper poster featuring Kruleboyz and Stormcast Eternals artwork on either side. A Warhammer 40,000: Tacticus card is also included, with a code to unlock Commissar Yarrick in that game*.* Commissar Yarrick is an existing character in the game so, for those that already have him, they will receive Yarrick-'shards' to go towards their progress of upgrading him. The code is valid for a limited time and will expire on 31 March 2024.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"\" data-testid=\"component-container-76qmS6xPJpWbNZCv2D78vz\"\u003e\n\u003cdiv class=\"flex flex-col justify-center\" data-testid=\"container-76qmS6xPJpWbNZCv2D78vz\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cbr\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cfooter class=\"r-footer\" data-testid=\"footerContainer\"\u003e\n\u003csection class=\"r-footer__wrapper r-footer__wrapper--dark\"\u003e\n\u003cdiv class=\"r-footer__newsletter r-footer__inner\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/footer\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cfooter class=\"r-footer\" data-testid=\"footerContainer\"\u003e\n\u003csection class=\"r-footer__wrapper r-footer__wrapper--dark\"\u003e\n\u003cdiv class=\"r-footer__newsletter r-footer__inner\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/footer\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":40920834474063,"sku":null,"price":6.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/60249999636_EngWD49401.jpg?v=1700066881"},{"product_id":"world-at-war-71","title":"World at War 71: Forgotten Pacific Battles","description":"\u003cp\u003e\u003cspan\u003e\u003cb\u003eForgotten Pacific Battles \u003c\/b\u003eis a solitaire game using the standard Fire \u0026amp; Movement (F\u0026amp;M) rules and a series of exclusive rules covering each scenario. There are individual scenarios for the islands of Engebi, Eniwetok, Parry, Guam, Tinian and Angaur. Each scenario can be played separately or as part of two different campaign games. Designed as a solitaire game, the scenarios include instructions for a two player version. The unit counters represent company to regimental-sized units that participated or might have participated in the battle. The islands are depicted at a scale of 500 meters to the hex with Guam being depicted at 1 mile to the hex.\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eComponents: 22x34 inch map, 280 die-cut counters.\u003c\/span\u003e\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40922401931343,"sku":"WW71","price":32.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/WW71-2T.jpg?v=1700132828"},{"product_id":"white-dwarf-495","title":"White Dwarf 495","description":"\u003cdiv id=\"main\" role=\"main\" class=\"responsive catalog\"\u003e\n\u003cdiv id=\"filters\" class=\"catalog-container\"\u003e\n\u003csection id=\"mainContent\" class=\"interactiveOneColumnPage\"\u003e\n\u003cdiv id=\"tabs\" class=\"responsive-tabs tabs\"\u003e\n\u003cdiv id=\"description\" class=\"tabs__panel tabs__state--active\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv id=\"main\" role=\"main\" class=\"responsive catalog\"\u003e\n\u003cdiv id=\"filters\" class=\"catalog-container\"\u003e\n\u003csection id=\"mainContent\" class=\"interactiveOneColumnPage\"\u003e\n\u003cdiv id=\"tabs\" class=\"responsive-tabs tabs\"\u003e\n\u003cdiv id=\"description\" class=\"tabs__panel tabs__state--active\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv id=\"main\" role=\"main\" class=\"responsive catalog\"\u003e\n\u003cdiv id=\"filters\" class=\"catalog-container\"\u003e\n\u003csection id=\"mainContent\" class=\"interactiveOneColumnPage\"\u003e\n\u003cdiv id=\"tabs\" class=\"responsive-tabs tabs\"\u003e\n\u003cdiv id=\"description\" class=\"tabs__panel tabs__state--active\"\u003e\n\u003cdiv class=\"legacy-tab legacy-tab--description\"\u003e\n\u003cdiv class=\"tab-panel__column\"\u003e\n\u003cdiv class=\"\" data-testid=\"component-container-7Eea2hlgLVTs3sWjgL4fM0\"\u003e\n\u003cdiv class=\"w-full h-full flex items-center justify-center py-20 md:py-36 bg-white\" data-testid=\"container-7Eea2hlgLVTs3sWjgL4fM0\"\u003e\n\u003cdiv class=\"flex flex-col justify-center text-justify items-center mx-6 max-w-xl text-black\" data-testid=\"cHJvZHVjdC0=detail-description-content-container\"\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"\" data-testid=\"component-container-7Eea2hlgLVTs3sWjgL4fM0\"\u003e\n\u003cdiv class=\"w-full h-full flex items-center justify-center py-20 md:py-36 bg-white\" data-testid=\"container-7Eea2hlgLVTs3sWjgL4fM0\"\u003e\n\u003cdiv class=\"flex flex-col justify-center text-justify items-center mx-6 max-w-xl text-black\" data-testid=\"cHJvZHVjdC0=detail-description-content-container\"\u003e\n\u003cdiv\u003e\n\u003cp class=\"text-base first-letter:hidden font-[400] md:text-xl\" data-testid=\"cHJvZHVjdC0=detail-description\"\u003e\u003ci\u003eWhite Dwarf\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eis Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHere’s what you can look forward to in the December issue:\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eContact!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Letters, questions, and pictures of miniatures sent in by you, our readers.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eInside the Studio\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A look at the games we've been playing and the models we've been painting recently.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWHITE DWARF BUNKER\u003c\/strong\u003e?\u003cbr\u003e\u003cstrong\u003eAccess Granted!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– An introduction to this month’s action in the White Dwarf Bunker.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eChallenges\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Take part in our Gods of War painting challenge.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Slidecrown Sundering\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The Warhammer Age of Sigmar narrative campaign continues. Who has conquered the great lakes?\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eScenario of the Month\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus new gaming content for Warhammer 40,000: Kill Team.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBasic Training\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Gaming and tactical advice. This issue is about the Charge Phase in Warhammer Age of Sigmar.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHobby Hangout\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Emily Ridding explains the mysteries of zenithal highlighting.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSatellite Uplink\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Qui Commence? Besançon are our club of the month. Plus, four big painting challenge entries.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER 40,000\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eA Tale of Four Warlords\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Our warlords recruit some allies for their growing armies. Conversions abound!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eA Strong Defence\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Bring your gangplank, it’s time for a Boarding Action. Let’s hope they're not waiting for us…\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Fourth Tyrannic War\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Tendrils of Hive Fleet Leviathan begin to enter the galaxy from the galactic west.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Great Devourer: Designer's Notes\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– An in-depth look at the design of the Tyranids range over the last four decades.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eIndustrial Evolution\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Machine intelligence is rife! Can the Imperium stamp it out before it's too late?\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Cursed Sons\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– We showcase Chris Lewis’s stunning army of Lamenters Space Marines.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWARHAMMER AGE OF SIGMAR\u003cbr\u003eSeize the Crown\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– A trio of narrative battles and campaign rules set in the Slidecrown Sundering campaign.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eArk Arcana\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– Hold on to your magic hats – it’s an article all about spellcasting and sorcery.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Chasms of Gallet\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– More-more explosions! The Kharadron join a battle against the Skaven. Perhaps unwisely.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHeroes of Civilisation\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The Cities of Sigmar venture into the world of Warcry with new quests and background.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNECROMUNDA\u003cbr\u003eIron and Chains\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– The House of Chains and the House of Iron come to blows over the ash gates.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSPECIAL FEATURES – Black Library\u003cbr\u003e\u003ci\u003eMother of Invention\u003c\/i\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e– It's Carnevale! A time to rejoice and celebrate. Or is it? This short story suggests otherwise.\u003cbr\u003e\u003cbr\u003eEach copy of issue 495 also comes with a cardboard insert which includes 1x Photo backdrop, 1x Bunker Bingo Card, 2x Bunker Achievement cards, 6x Kill Team Jungle Warfare cards and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv data-testid=\"cHJvZHVjdC0=detail-description-button-container\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"\" data-testid=\"component-container-76qmS6xPJpWbNZCv2D78vz\"\u003e\n\u003cdiv class=\"flex flex-col justify-center\" data-testid=\"container-76qmS6xPJpWbNZCv2D78vz\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":40999623327823,"sku":"WD12-60","price":6.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/60249999637_ENGWD49501.jpg?v=1702647544"},{"product_id":"strategy-tactics-343-operation-albion","title":"Strategy \u0026 Tactics 343 Operation Albion","description":"\u003cp style=\"font-weight: 400;\"\u003e\u003cstrong\u003eOperation Albion: Germany versus Russia in the Baltic, 1917-1918\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003eis a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War I. The game includes the post-Albion German intervention in the Finnish Civil War of 1919. Albion is a combined naval-air-land campaign. Players conduct actions which encompass discrete combat, logistical, intelligence, and other operations. A player can conduct one or more actions per turn. All units in the game use a similar combat system, showing the interaction of naval, air, and land forces.\u003cspan\u003e \u003c\/span\u003eEach game turn represents from one day to one month depending on the pace of operations. A player may take multiple actions each GT. One inch on the map represents 40 kilometers.\u003cspan\u003e \u003c\/span\u003eGround units represent regiments, brigades, and divisions, or equivalent formations. Aircraft units represent squadrons. Ship units represent divisions of one to three battleships or battlecruisers, four to eight other cruisers, flotillas of twelve to twenty destroyers, or various numbers of other ships types.\u003c\/p\u003e\n\u003cp style=\"font-weight: 400;\"\u003eComponents: One\u003cspan\u003e \u003c\/span\u003e22 x 34-inch game map 176 5\/8-inch counters\u003c\/p\u003e","brand":"Strategy \u0026 Tactics Press","offers":[{"title":"Default Title","offer_id":40999787528271,"sku":"DCGST343","price":41.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/ST343-2.png?v=1702658102"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/collections\/period.jpg?v=1479142573","url":"https:\/\/amaansjunglebook.com\/collections\/periodicals.oembed","provider":"amaansjunglebook","version":"1.0","type":"link"}