https://amaansjunglebook.com/collections/all.atom amaansjunglebook 2024-09-19T18:33:21+01:00 amaansjunglebook https://amaansjunglebook.com/products/7484439003215 2024-09-19T18:33:21+01:00 2024-09-19T18:33:21+01:00 Star Wars: Unlimited Shadows of the Galaxy Booster Display (24pc) Trading Card Games Fantasy Flight Games

Vendor: Fantasy Flight Games
Type: Trading Card Games
Price: 95.00

Enter a galaxy of endless possibilities in Star Wars™: Unlimited! In this fast-paced, easy-to-learn trading card game, you and your opponent face off in exciting head-to-head battles full of iconic Star Wars characters. In this booster pack for the game’s second set, Shadows of the Galaxy, you’ll find 16 cards to add to your collection, including 9 common cards, 3 uncommon cards, 1 rare or legendary card, 1 leader, 1 base/token, and 1 foil card. 

The Shadows of the Galaxy set features characters and content from The Mandalorian™ series, Solo: A Star Wars Story™, The Book of Boba Fett™ series, and more! 

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Availability_Available game_Star Wars Unlimited publisher_Fantasy Flight Games https://amaansjunglebook.com/products/7484439003215 Default Title 95.00 FFGSWH0202 1001
https://amaansjunglebook.com/products/7542517497935 2024-07-19T16:15:21+01:00 2024-07-19T16:15:21+01:00 Vampire: The Masquerade RPG 5th Edition Crimson Gutter Role Playing Renegade Game Studio

Vendor: Renegade Game Studio
Type: Role Playing
Price: 37.99

Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

Some editing errors occurred with the Supporting Characters section. The full PDF has already been updated, but fans with the printed book may find the updated character profiles (specifically the Disciplines sections) here.

You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what?

The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred.

The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters.

Features

  • 21 stories suitable for both new and experiences Storytellers
  • Presents Church of Caine as major faction alongside Camarilla and Anarch
  • Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories.
  • A city setting adaptable to any fictional or real city
  • including eight recurring locations and more than 20 recurring Storyteller characters
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Availability_Available game_Vampire: the Masquerade publisher_Renegade Game Studio https://amaansjunglebook.com/products/7542517497935 Default Title 37.99 RGS1146 970
https://amaansjunglebook.com/products/7482477051983 2024-06-05T12:07:22+01:00 2024-06-05T12:07:22+01:00 Thousand Year Old Campfire, or Old Morris Cave + complimentary PDF Role Playing Petit Guignol

Vendor: Petit Guignol
Type: Role Playing
Price: 20.00

Thousand Year Old Campfire
or
Old Morris Cave: A Continuous Use Campsite
in Mammoth Cave National Park, an Excavation 


Thanks to Tim Hutchings, you will believe that a hole
full of broken pots and animal bones can make
you feel emotions.

-Anna Anthropy

I don't know if I know how to explain this, but I must try.

You are buying a game. The game is disguised as a particular sort of regionally produced archaeology journal which I used to see for sale in state parks when I was a youth.

In this solo game you are creating the results of an excavation of a cave mouth which has been a frequently used campsite for a thousand or more years. You do this backwards, building up history from the bedrock up.

You will roll a die and add dirt, building the cave floor upwards over time. At some points there will be archaeological finds 'uncovered'; you will operate a flowchart to learn about that find and how it came to be there. I am very proud of these flowcharts–some of them are, maybe, the best art I've ever made.

A flow chart might look like this:
You operate the flowchart and then add things to your strata schematic. In this case you would draw in beads and follow the procedure for making a long-dead campfire. 
A finished strata chart might look like this:

I am inordinately happy with this game and am unable to do it justice here. Maybe I can rewrite this later and do better?

What are you actually buying?
• A soft-cover, digest-sized game booklet with 72 black and white pages. There's a flip through video in the thumbnails at the bottom of this page.
• Digital PDFs of the rulebook and two varieties of play sheet.
So what do you need to play?
• The game rules, of course
• a play sheet
• a six-sided die
• a pencil or pen
• a blue ballpoint pen (optional, really)
• 2-3 hours to spare, maybe more depending on how you play games
So what do you do?
• Roll a die to add layers to your strata chart, bottom to top
• Navigate flowcharts using that six-sided die
• Draw in the strata layers and the archaeological finds buried within

Drawing? Do I need to be an artist?
• Absolutely not.

Just to be clear: Is this a journaling game?
• Not in the 'write a page of text' sense. In fact, you'll write no words at all unless you count the signature you add at the end. You DO accrete and record information over time, but it is the form of the strata chart.

What do you feel?
• Each flowchart is a snapshot of something that happened in the past. These might feel purely utilitarian, frustrating, charming, melancholy, wistful...  
Are there tricks?
• Yes. There is a layer of metatextuality on top of this that sweetens the game experience I think. It isn't vital to the play of the game.
Is it replayable?
• I think so! I'd guess there are at least three good plays in it. The random progression will give a reasonably different experience each time. 

Do I have to do anything extreme?
• No? You don't have to mark in the book if you don't want to. You aren't expected to go out into the woods and hide your finished work in a hollow tree. I guess you can if you want to, though.
Is there really an Old Morris Cave?
• No, the cave is fictitious though some of the material in the game is true. There really is a Mammoth Cave State Park and the land the cave is imagined to be on really was once owned by a man named Valentine Simons. There is such a thing as processual archaeology and I did (mostly by accident) engage with it in a way that one of my reviewers thought interesting. There are things in game that are real in other ways. 

A thousand years ago there were only Native Americans in the region. How do you handle that?
• I had two American Indian cultural consultants go over the text. They had good notes. I had an archaeologist go over it, too, and he specializes in the return of Native American human remains to their tribal groups–he had the most challenging responses of all.

Thank you Brian Sago and (unnamed paid consultant who disappeared and never formally gave me permission to credit them in any way). And thanks to Reno Nims, my archaeologist consultant!
Did anyone else work on this?
• Dr. Ezra Claverie was my editor. He nailed the tone of an academic journal while also herding the numerous cats that make up a set of rules, even those as simple as these. I recommend him highly to those in need of a word fixer upper. (Ezra would've told me to hyphenate 'fixer-upper' I bet, but this page is all me and my own word badness so I refuse.)
Is this like Thousand Year Old Vampire?
 Thousand Year Old Campfire is a descendant of Thousand Year Old Vampire, sharing themes and some mechanics. There is nothing supernatural in this game, it is definitely less intense, there are no single characters for which you advocate, there are no resources to track and spend. You do not need to have played TYOV to enjoy TYOC–it is a self-contained experience. 
Are there any warnings associate with play? 
• Yeah, I guess there are. There is animal and human death (but not graphic; we might learn that a bird flew into the cave, bonked its head and died). Certain unlikely paths contain themes of implied sexual harassment. I would be comfortable with a 12+ year old playing this game in the approved manner.
Is the PDF text-to-audio friendly? 
• I don't think it is. The flowcharts have the text embedded in the image so an automatic reader probably can't detect it. If you need this service please email me at [email protected]. But even then there is a flow chart aspect and a read-out-loud rework would need to be a whole new doc because of the direction arrows... If folks have thoughts on this please let me know–as a one-person shop I don't know how to best handle something like this.

Is there any errata I should know about? 
• Gosh darn it yes there is. Figure 13 has a dagger reference that should point at Entries 9 and 10, not 8 and 9. This error is obvious and you'd've picked up on it if you'd bumped into it during play. All acknowledgements to K.F.
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Availability_Available genre_Storytelling PDF included_Free PDF via Bits & Mortar https://amaansjunglebook.com/products/7482477051983 Default Title 20.00 TYOC 2000
https://amaansjunglebook.com/products/7369142763599 2024-04-18T13:35:33+01:00 2024-04-18T13:35:33+01:00 Eat the Reich book + complimentary PDF Role Playing Rowan, Rook and Decard

Vendor: Rowan, Rook and Decard
Type: Role Playing
Price: 25.00

Eat the Reich is a tabletop roleplaying game in which you, a vampire commando, are coffin-dropped into occupied Paris and must cut a bloody swathe through nazi forces en route to your ultimate goal: drinking all of Adolf Hitler’s blood.

It’s written by Grant Howitt (Honey Heist, Spire, Heart) and illustrated by Will Kirkby (Critical Role, Image, Darkhorse, Boom).

This over-the-top, ultraviolent game is designed to be played from beginning to end in one to three sessions of carnage, blood magic, meaningful flashbacks and hundreds upon hundreds of extremely dead fascists. It tells one story, it tells it loud, and it tells it brilliantly. Think Wolfenstein crossed with Danger 5 and you’re not far off the mark.

THE RULES

EAT THE REICH uses a simple D6 dice pool system. Players declare their intent and work out the size of their dice pool – it averages out at about six – then roll them and discard any that show 3 or less.  Any that show 4 or more are spent to achieve the current objective, destroy nazi defenders,  defend against incoming damage or gulp down mouthfuls of fascist blood.

Nothing too complex, but we think it flows nicely – and it means the rules will never get in the way of your rampage.

WHAT’S IN THE BOOK?

Eat the Reich is a lavishly illustrated, beautifully written 72-page rulebook and it has everything you need to get started:

  • A quick-to-learn D6 dice pool system – the Havoc Engine – that encourages creative violence
  • Enemy reinforcement rules that keep the vampire invaders on their toes
  • Pregenerated iconic characters (with room to level up)
  • Gruesome augmented Übermenschen (drink their blood to level up)
  • Non-accurate maps of Paris with lots of location details and ideas for fun things to destroy
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Availability_Available game_E Other genre_Horror genre_Urban Fantasy PDF included_Free PDF via Bits & Mortar publisher_Rowan Rook and Decard https://amaansjunglebook.com/products/7369142763599 Default Title 25.00 RRD070120 290
https://amaansjunglebook.com/products/7294244814927 2024-03-22T12:30:18+00:00 2024-03-22T12:30:18+00:00 Miseries & Misfortunes Book 6: Paris, 1648 + complimentary PDF Role Playing Burning Wheel

Vendor: Burning Wheel
Type: Role Playing
Price: 18.00

Paris, 1648

What is Paris? The paradise of women, the purgatory of men and the Hell of horses. So says the Comte de Bussy, a soldier and perhaps the most voluble libertine of his day. What more can we add to this storied city? 

Book 6 of the Miseries & Misfortunes series illuminates a single year in the history of the mud-caked, stinking capital of France. Within we provide an overview of the city, a period map keyed with many interesting locations, a catalog of more than fifty figures of note, along with dozens of lifepaths and mentalities for those living in fair Lutetia. Not to leave the reader wanting, we have also constructed a Grand Système to represent the political struggles taking place on the streets of the capital. 

Will your faction crush the revolt of the judges? Or will you rise up and throw off royal tyranny? To decide, you need only open this tome to enter this unique moment and make such a mark on Parisian history that the poets laud your deeds for centuries to come.

Miseries & Misfortunes is a roleplaying game of historical fiction set in 1648 Europe.

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Availability_Available game_Miseries and Misfortunes genre_OSR PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/7294244814927 Default Title 18.00 MM1006 460
https://amaansjunglebook.com/products/7294244782159 2024-03-22T12:29:23+00:00 2024-03-22T12:29:23+00:00 Miseries & Misfortunes Book 5: Homage to Catalonia + complimentary PDF Role Playing Burning Wheel

Vendor: Burning Wheel
Type: Role Playing
Price: 14.50

In 1647, Catalonia is the southern front of France’s war against the Hapsburgs. Thus, France has deployed her greatest general, the Prince de Condé, to the province to break through the Spanish defenses and threaten Madrid itself. The stakes could not be higher—but fortune turns against France and her gambit fails.

This introductory scenario for Miseries & Misfortunes places you in the entourage of the great general after the defeat. His whims will take you on the greatest, most foolish adventure of your career.

This 128-page book contains a detailed scenario in our novel Moments format, as well as battle maps, an introduction to the province, new lifepaths, mentalities and magic for Catalonia.

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Availability_Available game_Miseries and Misfortunes genre_OSR PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/7294244782159 Default Title 14.50 MM1005 180
https://amaansjunglebook.com/products/7294244749391 2024-03-22T12:28:30+00:00 2024-03-22T12:28:30+00:00 Miseries & Misfortunes Book 4: More Miseries + complimentary PDF Role Playing Burning Wheel

Vendor: Burning Wheel
Type: Role Playing
Price: 14.50

Book 4 of Miseries & Misfortunes builds on the core systems of Books 1-3, providing players and game masters alike with detailed procedures, instructions and examples of how to play the game. In addition, we have expanded the rule set to include new systems like dueling, disease and gaining the favor of a patron—all facets of the daily life in 1648.

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Availability_Available game_Miseries and Misfortunes genre_OSR PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/7294244749391 Default Title 14.50 MM1004 180
https://amaansjunglebook.com/products/7294244683855 2024-03-22T12:27:29+00:00 2024-03-22T12:27:29+00:00 Miseries & Misfortunes Book 3: The Sacred & the Profane + complimentary PDF Role Playing Burning Wheel

Vendor: Burning Wheel
Type: Role Playing
Price: 7.50

The Sacred & the Profane (Miseries & Misfortunes Book 3) provide rules for ill-advised forays into magic, science and divinity in 1648 France.

One does not know what one does not know. Philosophers, priests and occultists all plumb deeply into the mysteries of our existence. They gaze out over an ocean not knowing how far it stretches beyond the horizon or how deep the waters extend beneath them.

Comes in a soft cover, 5.5 x 8.5" booklet.

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Availability_Available game_Miseries and Misfortunes genre_OSR PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/7294244683855 Default Title 7.50 MM1003 80
https://amaansjunglebook.com/products/7261383360591 2024-03-03T13:18:27+00:00 2024-03-03T13:18:27+00:00 GMT Replacement Countersheet 2023 War Games GMT

Vendor: GMT
Type: War Games
Price: 7.75

The games with counters on the sheet are:

  • Barbarossa: Army Group Center
  • Great Battles of Julius Caesar Deluxe Edition
  • Flying Colors: Under the Southern Cross
  • Pacific War
  • Seas of Thunder
  • Musket & Pike Dual Pack
  • Next War: Poland 2nd Edition.
  • Next War: Supplement #3
  • Vietnam 1965-1975
  • Clash of Sovereigns
  • Fields of Fire Vol. 2: With the Old Breed
  • Mr. President
  • Border Reivers
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Availability_Available publisher_GMT https://amaansjunglebook.com/products/7261383360591 Default Title 7.75 GMTRPC23 301
https://amaansjunglebook.com/products/7175307657295 2023-11-23T17:29:06+00:00 2023-11-23T17:29:06+00:00 Old Gods of Appalachia: Roleplaying Game GM Screen Role Playing Monte Cook

Vendor: Monte Cook
Type: Role Playing
Price: 19.99

Keep your focus on your story!

The Old Gods of Appalachia Roleplaying Game is streamlined, elegant, and narrative-oriented. The mechanics stay out of the way—but even so, sometimes it’s handy for the GM to have key game info at their fingertips. And a way to keep their notes out of the players’ view!

Printed on heavy board stock, this screen gives the GM quick access to things like the damage track and special roll results, task difficulty and damage from hazards tables, and other items GMs sometimes look up during play. It’s all there in front of you so that you can focus on your story, not on flipping through the book.

On the players’ side, haunting, full-length Old Gods of Appalachia art sets the mood.

The PDF version provides pages sized to fit the World’s Greatest Screen from Hammerdog Games, or any landscape-format customizable GM screen. It includes 30 pages of alternate artwork—choose your favorite to display on the players’ side!

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    Availability_Available game_Cypher System genre_Horror publisher_Monte Cook https://amaansjunglebook.com/products/7175307657295 Default Title 19.99 MCG339 330
    https://amaansjunglebook.com/products/7124972568655 2023-10-13T11:10:31+01:00 2023-10-13T11:10:31+01:00 Torchbearer 2E Cartographer’s Compendium + complimentary PDF Role Playing Burning Wheel

    Vendor: Burning Wheel
    Type: Role Playing
    Price: 14.50

    Cartographer's Compendium
    A collection of our classic adventures: Under the House of the Three Squires, Secret Vault of the Queen of Thieves, the rare Hand of the Pit and adds the new Tower of Stars, Surtshellir and more to their ranks. 
    • 192 Pages, digest-sized (5.5" x 8.5")! Hardcover, linen wrap, swanky end papers, nice paper! 
    • 2-Color Interior, 2 Bookmarks, foil stamped and gold tipped pages
    • Six adventures
    • Many new denizens
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    Availability_Available game_Torchbearer PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/7124972568655 Default Title 14.50 GHQ7023 450
    https://amaansjunglebook.com/products/7124972634191 2023-10-13T11:04:51+01:00 2023-10-13T11:04:51+01:00 Torchbearer 2E Action Deck Role Playing Burning Wheel

    Vendor: Burning Wheel
    Type: Role Playing
    Price: 9.00

    Two sets of 12 Action cards (1 for GM, 1 for Players) for scripting your Conflicts!

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    Availability_Available game_Torchbearer publisher_Burning Wheel https://amaansjunglebook.com/products/7124972634191 Default Title 9.00 GHQTB2eAD 50
    https://amaansjunglebook.com/products/7124972732495 2023-10-13T11:03:41+01:00 2023-10-13T11:03:41+01:00 Miseries & Misfortunes Book 2: Les Fruits Malheureux + complimentary PDF Role Playing Burning Wheel

    Vendor: Burning Wheel
    Type: Role Playing
    Price: 7.50

    1648. Paris, France. The endless War of the Counter-Reformation lumbers through another bitter winter in the shattered remains of the Holy Roman Empire. The armies of the Spanish Hapsburgs encircle the kingdom of France to the south, east and north. The king is dead but the Boy King is not yet of age. Queen Anne and her able prime minister, Cardinal Mazarin, do all in their power to keep France alive, but the specter of raising more taxes and selling more offices to fund this generational war has Parlement wagging their beards, and the menu peuple threatening to revolt. Thus the ancient capital convulses with frustration and fury once more.

    You step into this world poor, untested but ready to make your mark. Will you ply your blade as an agent of the Cardinal? Will you resist the royal will as Frondeur? Will you seek to profit from the chaos as a merchant adventurer? Whatever you chose, you will spend your very life to achieve your aims.

    Miseries & Misfortunes is a roleplaying game for three to five players. A complete game, it adds lifepaths, skills, social combat and the eternal search for truth to the foundation begun by Basic Edition Dungeons & Dragons.

    Book 2: Les Fruits Malheureux
    Rules for creating unhappy and unlucky unfortunates in France 1648.

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    Availability_Available game_Miseries and Misfortunes genre_OSR PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/7124972732495 Default Title 7.50 MM1002 110
    https://amaansjunglebook.com/products/7124972699727 2023-10-13T11:03:30+01:00 2023-10-13T11:03:30+01:00 Miseries & Misfortunes Book 1: Roleplaying in 1648 + complimentary PDF Role Playing Burning Wheel

    Vendor: Burning Wheel
    Type: Role Playing
    Price: 11.00

    1648. Paris, France. The endless War of the Counter-Reformation lumbers through another bitter winter in the shattered remains of the Holy Roman Empire. The armies of the Spanish Hapsburgs encircle the kingdom of France to the south, east and north. The king is dead but the Boy King is not yet of age. Queen Anne and her able prime minister, Cardinal Mazarin, do all in their power to keep France alive, but the specter of raising more taxes and selling more offices to fund this generational war has Parlement wagging their beards, and the menu peuple threatening to revolt. Thus the ancient capital convulses with frustration and fury once more.

    You step into this world poor, untested but ready to make your mark. Will you ply your blade as an agent of the Cardinal? Will you resist the royal will as Frondeur? Will you seek to profit from the chaos as a merchant adventurer? Whatever you chose, you will spend your very life to achieve your aims.

    Miseries & Misfortunes is a roleplaying game for three to five players. A complete game, it adds lifepaths, skills, social combat and the eternal search for truth to the foundation begun by Basic Edition Dungeons & Dragons.

    Book 1: Roleplaying in 1648
    Rules for playing historical and novel moments in France 1648.

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    Availability_Available game_Burning Wheel game_Miseries and Misfortunes genre_OSR PDF included_Free PDF via Bits & Mortar https://amaansjunglebook.com/products/7124972699727 Default Title 11.00 MM1001 170
    https://amaansjunglebook.com/products/4687649767503 2023-06-04T10:35:51+01:00 2023-06-04T10:35:51+01:00 Thousand Year Old Vampire + complimentary PDF Role Playing Petit Guignol

    Vendor: Petit Guignol
    Type: Role Playing
    Price: 40.00

    Gold Ennie Award 2020 for Best Production Values, Best Rules

    Silver Ennie Award 2020 for Product of the Year

    A solo roleplaying game about the remorseless crush of memory over millennia. And vampires.

    A creaking hunter among dust and cobwebs, you prowl the night places, seeking the souls on which you feed. You have done this since time immemorial, or so you believe; you have no memories of living as a man-thing like those you catch and eat. But human traces linger; your fingers trace clever arabesques in the dirt of your grave-place and with the flourishes come whispered songs in a language you've forgotten. Far away, in a museum, hangs your portrait in oil by a master five hundred years dead—you might have been lovers but the diary you kept then is long lost.

    • multi-foiled hardback, digest-sized, 188 fancy color pages
    • play in a couple of hours or a couple of weeks
    • solo play, optional group play

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    Availability_Available Awards_Ennies 2022 bestsellers game_Indie game_T Other genre_Gothic genre_Horror genre_Rules-Light genre_Solitaire PDF included_Free PDF via Bits & Mortar publisher_P Other publisher_Petit Guignol SU&SD thousand year old vampire https://amaansjunglebook.com/products/4687649767503 Default Title 40.00 500
    https://amaansjunglebook.com/products/6967075143759 2023-03-01T20:26:09+00:00 2023-03-01T20:26:09+00:00 Inferno: Guelphs and Ghibellines Vie for Tuscany, 1259-1261 War Games GMT

    Vendor: GMT
    Type: War Games
    Price: 92.99

    Tuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy’s urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. The Ghibellines aligned with the Hohenstaufen emperors who ostensibly ruled Italy, while the Guelphs backed rival imperial claimants and the greatest challenger to the Emperor’s authority, the Pope. Should any faction gain advantage, others coalesced to resist.

    The comuni (republics) of Firenze (Florence) and Siena dominated inland Tuscany at the head of competing alliances. As Guelphs sealed their control of the more populous Firenze, Ghibelline Siena turned to the Hohenstaufen King Manfredi of Naples for help. Local rebellions and reprisals escalated on each side, as political exiles stirred the pot. After Manfredi dispatched German knights to protect his loyal Tuscans, Firenze mustered its people and allies to march on Siena, which responded with its own great army. Pisa and Lucca, Lombardia and Umbria joined in. Guelph and Ghibelline faced off en masse at Montaperti in September 1260, in what turned out a bloody Florentine defeat. As Ghibelline exiles returned to grip Firenze, its Guelphs rallied to Lucca and Arezzo, portending an eternal inferno of fighting.

    Inferno—the third volume in Volko Ruhnke’s Levy & Campaign Series—visits the conflagration that was 13th-Century Tuscan warfare, factional conflict fueled by the money and burgeoning population of the region’s well-to-do cities and mountain valleys. Veteran Italian wargame designer Enrico Acerbi applies his deep knowledge of the age to bring it to life within Volko’s accessible medieval-operational system. Gathering enough transport and provender may not so much be the challenge here as the sudden impediment of rebel towns and castles along key roads. Tuscany’s unruly berrovieri horsemen, famed elite crossbowmen, and distinctive palvesari shield bearers are just a few of the unique features of this volume. Muster, mount up, and find out whose blood will make the Arbia run red!

    Components:
    One 17x22 inch Mounted Map
    175 Wooden pieces
    106 Playing Cards
    Three full-color Countersheets
    15 cardboard Lord and Battle mats
    One Lords sticker sheet
    Four Player Aid sheets
    Two Screens
    Rules Booklet
    Background Booklet
    Six 6-sided dice

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    Availability_Available period_Medieval publisher_GMT https://amaansjunglebook.com/products/6967075143759 Default Title 92.99 GMT2212 2300
    https://amaansjunglebook.com/products/6951248691279 2023-02-03T13:03:19+00:00 2023-02-03T13:03:19+00:00 Torchbearer 2e Lore Master's Manual Supplement + complimentary PDF Role Playing Burning Wheel

    Vendor: Burning Wheel
    Type: Role Playing
    Price: 18.00

    Lore Master’s Manual Supplement
    The third book in the Torchbearer 2nd Edition series provides a new stock, new classes, new monsters and tons of new rules to enhance your games.

    We came up with so many new rules and ideas around the game that they wouldn't fit in two books. So we're offering a third book full of optional material for the game. It includes:
    • 272 pages, digest-sized (5.5" x 8.5")! Hardcover, linen wrap, swanky end papers, nice paper! 
    • New class: the thief, go from a knife-wielding cutthroat to the shadowy power that rules this town
    • New class:  the shaman, fueled by the Immortals of Beasts, channeling their wild power
    • New stock: the Troll Changeling; they're part troll, part human and all trouble
    • New conflicts: Banish, Abjure, Bind and Battle
    • New settlements like Borderland Fortress, Shire and Walled Town
    • Lots and lots of gear in a comprehensive list
    • Rules for making base camps—good for tackling those megadungeons. 
    • Economic rules so you can crash the economy of your town
    • Travel rules
    • Simple guidance on town adventures
    • More spells and invocations
    • More monsters!
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    Availability_Available game_Torchbearer PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/6951248691279 Default Title 18.00 600
    https://amaansjunglebook.com/products/6951248658511 2023-02-03T13:01:33+00:00 2023-02-03T13:01:33+00:00 Burning Wheel Anthology Volume 1 Role Playing Burning Wheel

    Vendor: Burning Wheel
    Type: Role Playing
    Price: 17.00

    New systems and revised rules for Burning Wheel Gold Revised.

    This booklet contains Luke’s thoughts on and revisions of Burning Wheel over the past decade. It contains rules for warfare, factions and a new emotional attribute—Heroism.

    120 pages, two-color, softcover, perfect bound. 5.5 x 8.5"

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    Availability_Available game_Burning Wheel publisher_Burning Wheel https://amaansjunglebook.com/products/6951248658511 Default Title 17.00 170
    https://amaansjunglebook.com/products/6795491934287 2022-07-22T16:24:45+01:00 2022-07-22T16:24:45+01:00 13th Age: Drakkenhall: City of Monsters + complimentary PDF Role Playing Pelgrane Press

    Vendor: Pelgrane Press
    Type: Role Playing
    Price: 21.95

    Monsters are people too!

    The Emperor expected a city of monsters to destroy itself, but instead the Blue and her people have created a city that’s wickedly unique: Drakkenhall!

    • Make a splash in the social season alongside a fashionista ooze!
    • Spend the night at a dybbuk inn at the docks, where possession is a perk!
    • Dodge the amputation golems until you can get your healing spells back!
    • Explore the Rubblehoods, the neighborhoods that have been left as monstrously energetic ruins!
    • Shop (OK, OK, plunder) the Goblin Market and admire (fight) its pet otyughs!
    • Prove yourself as the most dangerous monster of all–an Adventurer worthy of joining the S.M.A.S.H. Society!

    Drakkenhall: City of Monsters is a 13th Age sourcebook for GMs running adventurer and champion-tier campaigns. Contents include Ailor the Draco-Druid, kaiju shark mooks, 60 other monsters, the secret history of the Dragon’s Orc statue, a couple gnarly ideas for replacing missing limbs, urban planning notes (city of monster-style), and light rules and guidelines for sea travel in the Dragon Empire that Gareth managed to slip into the chapter on the Docks!

    Authors: Liz Argall, AnneMarie Boeve, Benjamin Feehan, Gareth Ryder-Hanrahan, Cal Moore, Corey Reddin

    Cover Artists: Roena I. Rosenberger

    Interior Artists: Simone Bannach, Robert Crumb, Rich Longmore, Roena I. Rosenberger

    Pages: 128

    Other Credits: Developers: John-Matthew DeFoggi, Rob Heinsoo



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      Availability_Available game_13th Age PDF included_Free PDF via Bits & Mortar publisher_Pelgrane Press https://amaansjunglebook.com/products/6795491934287 Default Title 21.95 500
      https://amaansjunglebook.com/products/6790203932751 2022-07-14T16:24:27+01:00 2022-07-14T16:24:27+01:00 Torchbearer 2nd Edition Core Set (Books 1 & 2) + complimentary PDF Role Playing Burning Wheel

      Vendor: Burning Wheel
      Type: Role Playing
      Price: 36.00

      Torchbearer Core Rules: A two-book set of revised, reformatted goodness. 
      This is all you need to play the game.

      The Dungeoneer's Handbook
      • 256 pages, digest-sized (5.5" x 8.5")! Hardcover, linen wrap, swanky end papers, nice paper!
      • Revised character creation which includes tighter Nature question results
      • Revised leveling costs
      • 10 levels for all classes (up from 5), including revised benefits for levels 1-5
      • New class: Theurge, a mad seer possessed by the immortals
      • New arcane spell memorization system, The Memory Palace
      • New divine magic system, The Immortal Burden
      • New invocations and spells with revised, clarified format
       
      A Scholar's Guide to Dangers Various and Sundry
      • 320 pages, digest-sized (5.5" x 8.5")! Hardcover, linen wrap, swanky end papers, nice paper! 
      • New easy-to-process difficulty factors format throughout
      • Revised skill format—much easier to parse
      • Revised and clarified reward system
      • Iconic monsters all in a revised, cleaner format 
      • New loot tables—with more treasure!
      • New camp and town events (they're so good!)
      • New demo adventure: Revised and updated Dread Crypt of Skogenby! 
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      Availability_Available game_Torchbearer PDF included_Free PDF via Bits & Mortar publisher_Burning Wheel https://amaansjunglebook.com/products/6790203932751 Default Title 36.00 1400
      https://amaansjunglebook.com/products/6649609289807 2021-12-01T19:03:03+00:00 2021-12-01T19:03:03+00:00 Where the Wheat Grows Tall – RPG Adventure + complimentary PDF Role Playing All Rolled Up

      Vendor: All Rolled Up
      Type: Role Playing
      Price: 10.00

      Where the Wheat Grows Tall is an old-school fantasy adventure for low level characters inspired by Slavic myth. Deeper than a dungeon crawl, this adventure is filled with personalities and relationships boiling beneath the surface. Cross the old stone wall and discover a different world that follows different rules in twenty keyed locations.

      Created by Camilla Greer and Evlyn Moreau.

      illustrations by Evlyn Moreau.

      Published in the Austria by All Rolled Up

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      Availability_Available game_Old School genre_Fantasy PDF included_Free PDF via Bits & Mortar publisher_A Other https://amaansjunglebook.com/products/6649609289807 Default Title 10.00 BKSARUWTW001 401
      https://amaansjunglebook.com/products/6556272033871 2021-04-16T14:15:10+01:00 2021-04-16T14:15:10+01:00 Alice is Missing Role Playing Renegade Game Studio

      Vendor: Renegade Game Studio
      Type: Role Playing
      Price: 20.99

      Alice is Missing is a silent role-playing game about the disappearance of Alice Briarwood, a high school junior in the small town of Silent Falls.

      The game is played live and without verbal communication. Players inhabit their character for the entirety of the 90-minute play session, and instead of speaking, send text messages back and forth to the other characters in a group chat, as well as individually, as though they aren’t in the same place together.

      Haunting beautiful, deeply personal, and highly innovative, Alice is Missing puts a strong focus on the emotional engagement between players, immersing them in a tense, dramatic mystery that unfolds organically through the text messages they send to one another.

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      Availability_Available game_Indie genre_GM-less genre_Low Prep genre_Modern publisher_Renegade Game Studio https://amaansjunglebook.com/products/6556272033871 Default Title 20.99 RGS2161 380
      https://amaansjunglebook.com/products/4870414893135 2021-02-12T15:23:20+00:00 2021-02-12T15:23:20+00:00 Fire in the Lake: Tru’ng Bot Update Pack War Games GMT

      Vendor: GMT
      Type: War Games
      Price: 24.99

      Tru’ng is the name of a new bot system for Fire in the Lake. It follows in the footsteps of the innovative card-based bot system that was first developed for Gandhi, giving fans of Fire in the Lake more opportunities to get this great game to the table.

      Tru’ng is quick to use and easy to implement, but is sophisticated enough to play the full Fire in the Lake game. When selecting Operations and Special Activities, cards are drawn from the Tru’ng deck—there are six cards for each Fire in the Lake faction. Each card examines the current state of the game and selects the appropriate action for the active faction. A single, faction-specific table then determines where that action will occur. The same table is used to select spaces for Operations, Special Activities, and Events, minimizing the need to flip between multiple player aids.

      Playing against Tru’ng feels like playing against a human opponent. It is unpredictable yet responsive to strategic needs, it goes after its enemies while keeping an eye on its ally, and makes moves up to now limited to human players—like choosing a Limited Operation to block an opponent’s Event. Tru’ng can take the place of a human player for any Fire in the Lake faction, can be used with every Fire in the Lake scenario, and can be used in any combination of player and non-player setups.

      In 40 CE, the Tru’ng sisters successfully fought to liberate their homeland from foreign occupation. They defeated the Chinese army that had been sent to pacify the region and for three years ruled as queens. In the past two millennia, the legend of the Tru’ng sisters has grown; they are now celebrated as exemplars of sacrifice and patriotism in defense of their homeland. It was the birth of Vietnamese national identity.

      “A woman proudly led a young nation; Even the Han emperor heard of it, and was terrified.”
      — 19th century Vietnamese poem

      Note: The Tru'ng bot works for Fire in the Lake only, not for the Fall of Saigon expansion. The bot in Fall of Saigon has to deal with the additions in that expansion, so it only works for Fall of Saigon.

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      Availability_Sold_out period_Post World War Two to Modern publisher_GMT series_COIN https://amaansjunglebook.com/products/4870414893135 Default Title 24.99 GMT2016 200
      https://amaansjunglebook.com/products/4845288325199 2020-12-11T16:59:48+00:00 2020-12-11T16:59:48+00:00 Pathfinder Beginner Box (Remastered Edition) Role Playing Paizo Publishing

      Vendor: Paizo Publishing
      Type: Role Playing
      Price: 38.00

      Take the first step into an amazing world of fantasy adventure! The Pathfinder Beginner Box contains everything you need to learn how to play the Pathfinder Roleplaying Game, including rules to create your own fantasy hero and tools to make your own amazing stories.

      Will you be a courageous fighter, charging headfirst into battle, or a sly rogue, moving quietly to strike at foes from the shadows? Maybe you will be a knowledgeable wizard, wielding incredible arcane spells or a wise and pious cleric, using the power of your deity to shape the world for the better. It is all up to you!

      Inside you will find a rich toolbox, filled with everything you need to get started, including rules for character generation, an introductory adventure, guidelines to build your own campaign, character sheets, a full-color map, character pawns, and dice. This deluxe box set is the ideal introduction to the Pathfinder Roleplaying Game, leading the way to a lifetime of adventure!

      The Pathfinder Beginner Box includes:

      • An 80-page Hero's Handbook, including rules for character generation, a solo adventure, skills, spells, and equipment.
      • A 96-page Game Master's Handbook, containing an introductory adventure, over 20 pages of monsters, rules for building your own adventure, and magic items.
      • Four premade characters so you can jump right into the action and four blank character sheets if you want to make your own hero.
      • Over 100 character and monster pawns to use on the full-color double-sided adventure map.
      • Four game reference cards to help players remember their actions.
      • A complete set of polyhedral dice, including a d20, d12, d10, d8, d6, and d4. 

      Note: This version of the Beginner Box includes content updates to bring it up-to-date with the Pathfinder Second Edition Remaster Project.

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      Availability_Available game_ Starter Set game_Pathfinder publisher_Paizo https://amaansjunglebook.com/products/4845288325199 Default Title 38.00 PZO2106 1650
      https://amaansjunglebook.com/products/4807048822863 2020-10-09T12:48:53+01:00 2020-10-09T12:48:53+01:00 Heart: The City Beneath Core Book + complimentary PDF Role Playing Rowan, Rook and Decard

      Vendor: Rowan, Rook and Decard
      Type: Role Playing
      Price: 35.00

      Heart: The City Beneath is a tabletop roleplaying game about delving into a nightmare undercity that will give you everything you’ve ever dreamed of – or kill you in the process. It is a dungeon-crawling, story-forward tabletop RPG from the designers of Spire that focuses on what characters have to lose in pursuit of their dreams in the chaotic darkness beneath the world.

      WHAT’S IN THE BOOK?

      • Full rules for playing and running games of Heart
      • Nine strange character classes and five dangerous callings
      • 21 Zenith Abilities – the ultimate expressions of power – almost all of which kill the user when activated
      • Over 50 landmarks to explore such as predatory pubs, entropy machines, community centres in churches devoted to forbidden gods, cursed underground stations, vast subterranean forests and portals to multiple heavens  
      • Over 30 adversaries to avoid, put down or get killed by such as the cannibalistic Butcher, the pathetic Feral Psychopomp, mad trees, train worshippers, burnt-out occultists and Flightless Owl Hives
      • Over 40 gorgeous full-colour illustrations by Felix Miall
      • An extensive gamesmaster advice section with guidance for all experience levels

      Sharing a setting with Spire, Heart expands the unreal world beneath it. It uses an expanded and updated version of the Resistance system, the mechanics that power Spire, to help you tell stories of desperation, hubris and adventure in the City Beneath.

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      Availability_Available game_Heart PDF included_Free PDF via Bits & Mortar publisher_Rowan Rook and Decard https://amaansjunglebook.com/products/4807048822863 Default Title 35.00 GQRRD-HEART-HB 1150